|
| Brian Adams | .... | compositor: Dream Quest Images |
| George Alcco-Sima | .... | digital modeler: ILM (as George Aleco-Sima) |
| Tim Alexander | .... | CG artist: ILM |
| Alexandra Altrocchi | .... | visual effects coordinator: ILM |
| Mark Angerman | .... | modelmaker: motion control stage, model construction, Dream Quest Images |
| Ron Annunziata | .... | production assistant: motion control stage, Dream Quest Images |
| Ryan Arndt | .... | pyrotechnician: motion control stage, high-speed second unit, Dream Quest Images |
| Jeffrey Arnold | .... | compositor: Dream Quest Images |
| Carl Assmus | .... | grip: ILM |
| Trang Bach | .... | digital plate restoration: ILM |
| Chris Bailey | .... | creature animation consultant |
| James Balsam | .... | motion control operator: motion control stage, Dream Quest Images (as Jim Balsam) |
| James Balsam | .... | motion control programmer: motion control stage, Dream Quest Images (as Jim Balsam) |
| Hank Barrio | .... | data management: Dream Quest Images |
| Allen Battino | .... | art department supervisor: Dream Quest Images |
| Michael Bauer | .... | CG supervisor: ILM |
| Randall K. Bean | .... | film scanner operator: ILM (as Randall Bean) |
| Donna Ashley Beard | .... | digital viewpaint artist: ILM (as Donna Beard) |
| Scott Beattie | .... | director of miniature photography: motion control stage, Dream Quest Images |
| Leila Ben-Joseph | .... | technical assistant: ILM |
| Ryan Berg | .... | producer: Blur Studio |
| John Andrew Berton Jr. | .... | visual effects supervisor: ILM (as John Berton) |
| Earl Beyer | .... | film scanner operator: ILM |
| Patricia Blau | .... | senior staff: ILM (as Patricia Blau Price) |
| Beth Block | .... | digital artist: Buena Vista Imaging |
| Ronn Brown | .... | digital paint and roto artist: ILM |
| Ken Bryan | .... | digital modeler: ILM |
| Tommy Burnette | .... | software development: ILM |
| Leslie Burt | .... | production coordinator: Dream Quest Images |
| Rob Burton | .... | head of digital technology: Dream Quest Images |
| Aaron Campbell | .... | technical supervisor: Dream Quest Images |
| Bill Campbell | .... | CG artist: Dream Quest Images |
| Marc Canas | .... | scanning and recording technician: Dream Quest Images |
| Casey Cannon | .... | visual effects producer: Banned From The Ranch Entertainment |
| Glenn Cannon | .... | playback team: Banned From The Ranch Entertainment |
| Sandeep Casi | .... | computer systems engineering: ILM |
| Anjelica Casillas | .... | digital producer: Dream Quest Images |
| Ray Cavalluzzi | .... | roto artist: Dream Quest Images |
| Leeway Chang | .... | digital artist: Buena Vista Imaging (as Lee-Way Chang) |
| Leila Chesloff | .... | technical assistant |
| Terry Chostner | .... | 3D matchmove artist: ILM |
| Raymond Christian | .... | digital effects |
| Robert Clegg | .... | technical supervisor: Dream Quest Images (as Rob Clegg) |
| Jay Cox | .... | digital color timer: Dream Quest Images |
| Derrick Crane | .... | pyrotechnician: motion control stage, high-speed second unit, Dream Quest Images |
| Randy Crawford | .... | stage key grip: motion control stage, Dream Quest Images |
| Gail Currey | .... | senior staff: ILM |
| Stacy Curry | .... | modeler: Dream Quest Images |
| Michael Curtis | .... | digital artist: Buena Vista Imaging |
| Mark Dawson | .... | data management: Dream Quest Images |
| Doug Delaney | .... | scanning and recording technician: Dream Quest Images |
| Dan Deleeuw | .... | digital effects supervisor: Dream Quest Images (as Dan DeLeeuw) |
| Michael Di Como | .... | CG artist: ILM (as Michael Dicomo) |
| Christofer Dierdorff | .... | digital supervisor: Buena Vista Imaging |
| Mitch Dobrowner | .... | digital department supervisor: Dream Quest Images |
| Roxanne Dorman | .... | projectionist: Dream Quest Images |
| Mark Dornfeld | .... | visual effects supervisor: Buena Vista Imaging |
| Kevin Downey | .... | optical line-up: Buena Vista Imaging |
| Rob Dressel | .... | CG creature supervisor: Dream Quest Images |
| Lauryl Duplechan | .... | visual effects editor: Banned From The Ranch Entertainment |
| Russell Earl | .... | CG artist: ILM |
| Jinnie Eddlemon | .... | modelmaker: motion control stage, model construction, Dream Quest Images |
| Chrissie England | .... | senior staff: ILM |
| Mary Ernst | .... | modelmaker: motion control stage, model construction, Dream Quest Images |
| Michael Ett | .... | modelmaker: motion control stage, model construction, Dream Quest Images |
| Warren Farina | .... | model shop coordinator: motion control stage, model construction, Dream Quest Images |
| Tod Feaster | .... | production manager: Dream Quest Images |
| Tom Fejes | .... | CG artist: ILM |
| Cynthia Feyrer | .... | negative cutter: Dream Quest Images |
| Brenda Finster | .... | data management: Dream Quest Images |
| Victor Finster | .... | engineering technician: Dream Quest Images |
| Mark Fiorenza | .... | model maker: ILM |
| Julie Fischer | .... | digital coordinator: Dream Quest Images (as Julieanne Fischer) |
| Kevin Fitzgerald | .... | motion control operator: RTMC: motion control stage, Dream Quest Images |
| Tim Flugum | .... | video assist: motion control stage, Dream Quest Images (as Tim Flugam) |
| Karl Formander | .... | compositor: Dream Quest Images (as Karl Fornander) |
| Crystal Foth | .... | visual effects coordinator: Banned From The Ranch Entertainment |
| Scott Frankel | .... | CG supervisor: ILM |
| Charlie Fredrick | .... | production assistant: motion control stage, Dream Quest Images |
| Tim Geideman | .... | negative line-up: ILM |
| Michael Gleason | .... | visual effects editor: ILM (as Mike Gleason) |
| Susan Goldsmith | .... | CG artist: ILM |
| Richard Grandy | .... | CG artist: ILM (as Rick Grandy) |
| Don Gray | .... | pyrotechnician: motion control stage, high-speed second unit, Dream Quest Images |
| John E. Gray | .... | pyrotechnics coordinator: motion control stage, high-speed second unit, Dream Quest Images (as John Gray) |
| Sage Greco | .... | CG artist: Banned From The Ranch Entertainment |
| Mike Greene | .... | production assistant: motion control stage, Dream Quest Images |
| Harry Gundersen | .... | CG artist: Dream Quest Images |
| Mike Gunning | .... | digital operations manager: Dream Quest Images |
| Joe Hagey | .... | engineering technician: Dream Quest Images |
| Martin Hall | .... | gaffer: motion control stage, Dream Quest Images |
| Heath Evan Hammond | .... | painter: motion control stage, model construction, Dream Quest Images (as Heath Hammond) |
| Jason Hand | .... | modelmaker: motion control stage, model construction, Dream Quest Images |
| Kyle J. Healey | .... | digital technician: Dream Quest Images (as Kyle Healey) |
| James Healy | .... | digital systems administrator: Dream Quest Images |
| Tom Hendrickson | .... | modeler: Dream Quest Images |
| Clark Higgins | .... | video playback: ILM |
| Jep Hill | .... | compositor: Dream Quest Images |
| Rory Hinnen | .... | compositor: Dream Quest Images |
| Elizabeth Hitt | .... | production coordinator: Dream Quest Images |
| Dennis Hoffman | .... | visual effects executive producer: Dream Quest Images |
| Gary Holladay | .... | data management: Dream Quest Images |
| Jen Howard | .... | compositor: Dream Quest Images (as Jennifer Howard) |
| Kenton Hulme | .... | visual effects assistant editor: Dream Quest Images |
| Fred Iguchi | .... | senior engineering supervisor: Dream Quest Images |
| Hitoshi Inoue | .... | visual effects editor: Banned From The Ranch Entertainment |
| Erich Ippen | .... | visual effects digital artist: Banned From The Ranch Entertainment |
| Michael G. Jackson | .... | CG artist: Dream Quest Images (as Michael Jackson) |
| Michelle Jefferson | .... | production assistant: motion control stage, Dream Quest Images |
| Eugene Jeong | .... | technical supervisor: Dream Quest Images |
| Chris Johnson | .... | modelmaker: motion control stage, model construction, Dream Quest Images (as Chris Johnson) |
| Devin Johnson | .... | modelmaker: motion control stage, model construction, Dream Quest Images (as Devon Johnson) |
| Roy Johnson | .... | modelmaker: motion control stage, model construction, Dream Quest Images |
| Scott Johnson | .... | modelmaker: motion control stage, model construction, Dream Quest Images |
| Shawn Jolicoeur | .... | camera technician: Dream Quest Images |
| Doug Jones | .... | negative cutter: ILM |
| Rob Jones | .... | digital systems administrator: Dream Quest Images |
| Ray Juncal | .... | modelmaker: motion control stage, model construction, Dream Quest Images |
| Ray Juncal | .... | project supervisor: motion control stage, model construction, Dream Quest Images |
| Reza Kasravi | .... | engineering technician: Dream Quest Images |
| Paul Kavanagh | .... | CG animator: ILM |
| Patric Kenly | .... | optical line-up: Buena Vista Imaging |
| John Kennedy | .... | digital systems administrator: Dream Quest Images |
| Tom Kennedy | .... | animation producer: ILM |
| Tom Kennedy | .... | visual effects producer: ILM |
| Blaine Kennison | .... | compositing supervisor: Dream Quest Images |
| Muqeem Khan | .... | visual effects artist |
| Jennifer Jung Kim | .... | 3D paint and texturing: Dream Quest Images (as Jennifer Kim) |
| Kyle Kirkland | .... | digital systems administrator: Dream Quest Images |
| Josh Kirschenbaum | .... | playback team: Banned From The Ranch Entertainment |
| Daryl Klein | .... | roto artist: Dream Quest Images |
| William Koshowany | .... | optical line-up: Buena Vista Imaging |
| John Kreiger | .... | painter: motion control stage, model construction, Dream Quest Images |
| Michael Kuehn | .... | technical supervisor: Dream Quest Images |
| Travis Langley | .... | technical supervisor: Banned From The Ranch Entertainment |
| Kimberly Lashbrook | .... | resource assistant: ILM |
| Brian Leach | .... | compositor: Dream Quest Images |
| Angela Leaper | .... | effects video editor: ILM |
| Rev Lebaredian | .... | software development: Dream Quest Images |
| John Lima | .... | playback team: Banned From The Ranch Entertainment |
| Van Ling | .... | visual effects supervisor: Banned From The Ranch Entertainment |
| Rick Lopez | .... | scanning and recording technician: Dream Quest Images |
| Jodie Maier | .... | 3D matchmove artist: ILM |
| Jeff Mann | .... | senior staff: ILM |
| Jules Mann | .... | storyboard artist: ILM |
| Jim May | .... | visual effects editor |
| Jim May | .... | visual effects producer |
| Michael L. May | .... | motion control technician: motion control stage, Dream Quest Images (as Mike May) |
| Megan McBurney | .... | CG artist: Dream Quest Images |
| Jason McDade | .... | CG artist: Dream Quest Images |
| James D. McGeachy | .... | model shop supervisor: motion control stage, model construction, Dream Quest Images (as Jim McGeachy) |
| Mike Meaker | .... | matte painter: Dream Quest Images |
| Carl Miller | .... | first assistant camera: ILM |
| Tim Montijo | .... | animator: Blur Studio |
| Craig Moore | .... | motion control technician: motion control stage, Dream Quest Images |
| Sarah Moore | .... | digital artist: Buena Vista Imaging |
| Tim Morgan | .... | gaffer: ILM |
| Jim Morris | .... | senior staff: ILM |
| Craig Mullins | .... | matte painter: Dream Quest Images |
| Dave Murphy | .... | electric: ILM (as David Murphy) |
| John Murrah | .... | 3D paint and texturing: Dream Quest Images |
| Raj Naiksatam | .... | technical supervisor: Dream Quest Images |
| Patrick Neary | .... | CG artist: ILM |
| Julie Nelson | .... | CG animator: ILM |
| Steve Nichols | .... | CG animator: ILM |
| Jeremy Nicolaides | .... | production assistant: motion control stage, Dream Quest Images |
| Ken Nielsen | .... | CG artist: ILM |
| Tony Noel | .... | compositor: Dream Quest Images |
| Bryan Norton | .... | modelmaker: motion control stage, model construction, Dream Quest Images |
| Scott Oliver | .... | modelmaker: motion control stage, model construction, Dream Quest Images |
| Larry Ortiz | .... | modelmaker: motion control stage, model construction, Dream Quest Images (as Larry Oritz) |
| George Pafnutieff | .... | computer systems engineering: ILM |
| Eddie Pasquarello | .... | CG artist: ILM |
| Amy Pawlowski | .... | visual effects editor: Dream Quest Images |
| Jeremy Peifer | .... | modelmaker: motion control stage, model construction, Dream Quest Images (as Jeremy Pfeifer) |
| Ron Peterson | .... | optical camera: Buena Vista Imaging |
| Deborah Phillips | .... | visual effects assistant editor: Dream Quest Images |
| Anthony Pitone | .... | technical assistant: ILM |
| Jason Pollack | .... | painter: motion control stage, model construction, Dream Quest Images |
| Duane Powell | .... | systems administrator: Blur Studio |
| George Prior | .... | stage key grip: motion control stage, Dream Quest Images |
| Jennifer Rama | .... | coordinator: Blur Studio |
| Chuck Ray | .... | effects technician: ILM |
| Francine Rokaw | .... | CG lighting artist: Dream Quest Images (as Freddi Rokaw) |
| Mark Rubin | .... | software development: Dream Quest Images |
| Lou Rubsamen | .... | location key grip: motion control stage, Dream Quest Images |
| Joe Sabatini | .... | modelmaker: motion control stage, model construction, Dream Quest Images |
| Bog Sage | .... | modelmaker: motion control stage, model construction, Dream Quest Images |
| Joe Salazar | .... | digital artist: Buena Vista Imaging |
| Gunther Schatz | .... | visual effects digital artist |
| Don Sealund | .... | modelmaker: motion control stage, model construction, Dream Quest Images |
| Greg Segre | .... | modelmaker: motion control stage, model construction, Dream Quest Images |
| Jeff Shank | .... | digital effects: ILM |
| Michael Shea | .... | visual effects supervisor |
| Mark Siegel | .... | digital lighting artist: Dream Quest Images |
| Jimmy Smith | .... | modelmaker: motion control stage, model construction, Dream Quest Images |
| Kenneth Smith | .... | digital color timing supervisor: ILM |
| Scott Sohan | .... | editorial department supervisor: Dream Quest Images |
| Tom St. Amand | .... | CG animator: ILM |
| Rick Stern | .... | motion control technician: motion control stage, Dream Quest Images |
| John Stillman | .... | CG artist: ILM |
| David Stinnett | .... | CG supervisor: Blur Studio |
| Michael Stuart | .... | art director: miniatures, motion control stage, model construction, Dream Quest Images (as Mike Stuart) |
| Valerie Stuckey | .... | modelmaker: motion control stage, model construction, Dream Quest Images |
| Matsune Suzuki | .... | modelmaker: motion control stage, model construction, Dream Quest Images (as Matte Suzuki) |
| Matsune Suzuki | .... | storyboard artist: Dream Quest Images |
| Glen Sylvester | .... | CG animator: ILM (as Glenn Sylvester) |
| Paul Takahashi | .... | digital systems administrator: Dream Quest Images |
| Michael Talarico | .... | director of miniature photography: motion control stage, Dream Quest Images (as Mike Talarico) |
| Bruce Tartaglia | .... | CG artist: Dream Quest Images |
| Danny Gordon Taylor | .... | animation supervisor: ILM (as Dan Taylor) |
| James Tharp | .... | engineering technician: Dream Quest Images |
| Derick Tortorella | .... | technical supervisor: Banned From The Ranch Entertainment |
| Jamie Toscas | .... | digital operations manager: Dream Quest Images |
| Greg Tsadilas | .... | animator: Blur Studio |
| Joe Tseng | .... | modeler: Dream Quest Images |
| Pat Turner | .... | director of photography: ILM (as Patrick Turner) |
| Yusei Uesugi | .... | digital matte artist: ILM |
| Doug Ulm | .... | optical camera: Buena Vista Imaging (as Douglas Ulm) |
| Frank Vitale | .... | visual effects digital artist: Banned From The Ranch Entertainment |
| Dan A. Walker | .... | roto artist: Dream Quest Images (as Dan Walker) |
| Steven Walker | .... | visual effects digital artist: Banned From The Ranch Entertainment (as Steve Walker) |
| Matt Wallin | .... | digital paint and roto artist: ILM |
| Joseph Walsh | .... | first assistant camera |
| Erika Wangberg Burton | .... | visual effects producer: Dream Quest Images |
| Teresa Williams | .... | CG artist: Dream Quest Images |
| Deborah Wiltman | .... | compositor: Dream Quest Images (as Deborah Whitman) |
| Gail Wise | .... | playback coordinator: Banned From The Ranch Entertainment |
| William R. Wright | .... | CG animator: ILM |
| Steve Yamamoto | .... | CG artist: Dream Quest Images |
| Edward J. Franklin | .... | model shop: DreamQuest (uncredited) |
| Keith Hamakawa | .... | on-set data coordinator (uncredited) |
| Kent Johnson | .... | model maker (uncredited) |
| Mark Moore | .... | concept artist (uncredited) |
| Matt Mueller | .... | survey technician: DQI (uncredited) |
| Raleigh L. Swick II | .... | digital 3D modeler: DQI (uncredited) |
| Michael Walters | .... | model maker (uncredited) |
| Hoyt Yeatman | .... | visual effects: DQI (uncredited) |
| |
I thoroughly enjoyed this movie.
Treat Williams and Kevin J. O'Connor in particular are very good.
It's a low budget genre flick, but acting is excellent across the board. O'Connor is great comic relief. The monster is clichéd, but cool. Quality and care went into this movie across the board.
I definitely recommend this movie without reservation.
I've seen it several times on cable as well as originally on DVD, and my opinion of it has held up.
Wes Studi (never bad in anything), Djimon Hounsou, and Anthony Heald (the psychologist from Silence of the Lambs) as bad guys and Anthony Heald are very competent as well.
I just can't understand how this movie got only a 5.4 from users.