Privateer 2: The Darkening (1996)

Video Game  -  Action | Adventure | Mystery
8.3
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Ratings: 8.3/10 from 225 users  
Reviews: 10 user | 1 critic

Ser Lev Arris wakes up in a hospital on the planet Crius and has no idea who he is and where he is coming from. He is told by a doctor that he had been frozen 10 or more years ago because ... See full summary »

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Title: Privateer 2: The Darkening (Video Game 1996)

Privateer 2: The Darkening (Video Game 1996) on IMDb 8.3/10

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Cast

Cast overview, first billed only:
...
...
Joe Kane
...
...
Rhinehart
...
Assassin #3
...
Melissa Banks
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Canera Captain
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Uncle Kashumai
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John Rowe ...
Alberto Fossa
Jonathan Chesterman ...
Angus Santana
...
Auntie Maria Gabriel
Ade Sapara ...
Assassin #1
Fairmang Singhateh ...
Assassin #2
Su Lin Looi ...
Assassin #4
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Storyline

Ser Lev Arris wakes up in a hospital on the planet Crius and has no idea who he is and where he is coming from. He is told by a doctor that he had been frozen 10 or more years ago because he had a disease which was not curable then and that his starship crashed shortly before arriving at Crius star port. As he recovers in the hospital still without any memory he is hijacked by two men in dark uniforms and put in a starship where he looses consciousness. When he wakes up again, he finds himself to be on the planet Hermes. An adventure to find out about his roots begins... Written by Oliver Heidelbach

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Trivia

Six of the eight main planets in the Tri-System; Anhur, Crius, Hades, Hermes, Hephaestus and Janus IV, are named after mythological Gods from the Greek, Roman and Egyptian eras. Karatikus is named after Caratacus, the leader of a British tribe who resisted the Roman invasion. The planet Bex, which produces Bex Beer, was probably named after Beck's, the German beer brand. See more »

Quotes

[Lev Arris enters the notorious Sinner's Inn and walks up to the bar]
Joe: You're a hungry man.
Lev Arris: Yeah, I guess I could eat.
Joe: You are starving, don't deny it. A barman nowadays, he has to have a sixth sense about his customers. And I'm nothing if I'm not a barman. Your credit's sweet enough. So we have stew, we have lizard guts... oh, and we have Space Bug Gumbo!
Lev Arris: I'll have the stew, please.
Joe: I could have told you that. And you prefer your being lukewarm, right?
Lev Arris: No. No, actually I prefer it...
[...]
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Connections

References Scarface (1983) See more »

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User Reviews

A mixture of the very best and the very worst
8 February 2003 | by (New Westminster, BC, Canada) – See all my reviews

Privateer 2 broken down into it's movie parts could, with better audio, have been a cult classic if it was made into a full movie. Visually, pure genius. The characters; vibrant and charismatic each in their own unique avenue of personal expression. The comedy and style of the movie combined with amazing acting, direction, cinematography as well as the natural interaction between the characters and the portrayed technology was genius...nothing less. The high quality of actors really showed their stripes; Jurgen Prochnow, Christopher Walkin, Clive Owen, David Warner, John Hurt...just to name a few of some of the most professionally respected actors in the world. If someone actually rescues that footage and makes a full movie out of this, not only would I watch that movie in the theater, I'd buy the video as well...and you would find it in the 'cult classic' area of your local video store. So I'd give the movie portion of this production a 9.5 out of 10...it would have been a perfect 10 except the audio is a little sloppy.

The game portion of this production has a couple of really good points and a couple of really bad points. I like the idea of a lot of different styles of ships to choose from...each with its own unique strengths and weaknesses. Of course the more expensive the ship, generally speaking, the better it is likely going to be. The interface was incredible...very visually creative and appealing. The enemy pilots looked like they were cut and pasted together from old 'National Geographic' magazines ... really sloppy. They always said the same thing, which, after hearing it for the 300th time gets a little stale. The flight engine makes it look and feel like you are going quite slow, regardless of how fast it says you are going and can freely bounce off of most ships without any difficulties. It feels more like 3D bumper cars with guns than what I imagine space combat to be like.

It almost seems like this production was put together like a patchwork quilt made up of silk and burlap.


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