The French computer programmer Laura inherits the task of making a computer game of the Battle of Okinawa in Japan during World War 2. She searches the Internet for information on the ... See full summary »
The French computer programmer Laura inherits the task of making a computer game of the Battle of Okinawa in Japan during World War 2. She searches the Internet for information on the battle, and interviews Japanese experts and witnesses. The extraordinary circumstances of the Battle of Okinawa lead Laura to reflect deeply on her own life and humanity in general, particularly the influence of history and memories. Written by
Brian Rawnsley <firstname.lastname@example.org>
In a way it's ironic to comment on this film through this medium as one of its themes seems to be the ephemerality of electronic communication. I say "seems" because this is an often wilfully obscure film in the tradition of Marker's oeuvre. It ostensibly concerns a woman seeking information about the WWII massacre at Okinawa through a futuristic antecursor of the Internet, but who only finds repetitive images and foggy recollections. It seems to be a meditation on the replacement of ideas by images, and possibly a comment on we still ignore tragedy in our world even this information-saturated age. Though intensely cerebral, it's directed stylishly and has moments of genuine poignance, and references to classic French cinema which film buffs will enjoy spotting
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