Computer wiz Jonny Quest and his friends battle international criminals using the resources of the Quest Foundation. Their chief weapon, and the target of many of their enemies, is the ... See full summary »
A group of teens turned into mutant sharks on rollerblades, who battle the evil Dr. Paradigm and protect the Earth. Especially Fission City. Each member is a different kind of shark, and ... See full summary »
Huckleberry Hound is a blue-haired Southern dog with a fondness for the song, "My Darling, Clementine", and is a jack-of-all-trades cartoon star, appearing as a scientist (trying to ... See full summary »
Computer wiz Jonny Quest and his friends battle international criminals using the resources of the Quest Foundation. Their chief weapon, and the target of many of their enemies, is the permanent, variable, sometimes unpredictable computer-generated VR domain, Questworld, which is entered using VR headsets. Inside Questworld, they must solve puzzles, locate hidden objects, battle evildoers and escape very-real danger if they are to succeed. Written by
Cynan Rees <firstname.lastname@example.org>
The development of the show began in late 1992. By the end of 1995, not one single episode had gone beyond preproduction stage and $11 million had been spent by the first-season crew, led by Peter Lawrence and Takashi Masunaga, so they were fired in December 1995. Originally, there were supposed to be sixty-five episodes for the show. But thirteen episodes were cut to recover some of the losses made by the original crew. Glenn Leopold worked for a short time as a writer in the first season. During that time, he didn't agree with the ideas of the crew for the show. So when John Eng and Cosmo Anzilotti took over, Leopold came back on as the story editor. Along with writer Lance Falk and producers Davis Doi and Larry Houston, Leopold brought back the feel of the original '60s series by bringing back Dr. Zin, Jade, and other characters. Despite the fact that they "had" to use Questworld as a continuation, they tried to stay faithful to the original. Many scripts produced during the first season were found by them to be unairable so Michael Ryan, the only first-season writer aside from Leopold to work with the second-season one, had to come in and do "story polish" in order to make them airable. See more »
When I first saw "The Matrix," I was immediately reminded of the opening graphics of this high-quality cartoon show. This show never disappointed me with its smart writing, very good animation, and its storyline. . .it has a more or less continuous plot, at least towards the end. My favorite two episodes were "Less than Zero," where the team seeks after ghosts in a huge Venetian island mansion (kind of a fusion between "Ghostbusters" and "The Shining") and an episode where the team lands on an island that has, again, a haunted house. Johnny and Jesse become possessed by two dead lovers, and in a very cute scene, find themselves kissing as the spirits leave their bodies. It's a shame that the lowgrade animation and lowest common denominator catchphrase spewing humor of shows such as Powerpuff girls and Dexter's Laboratory are what we get these days. P.S. It may be sacrilage, but I daresay that "Real adventures" was BETTER than the original Johnny Quest.
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