Computer wiz Jonny Quest and his friends battle international criminals using the resources of the Quest Foundation. Their chief weapon, and the target of many of their enemies, is the ... See full summary »
Computer wiz Jonny Quest and his friends battle international criminals using the resources of the Quest Foundation. Their chief weapon, and the target of many of their enemies, is the permanent, variable, sometimes unpredictable computer-generated VR domain, Questworld, which is entered using VR headsets. Inside Questworld, they must solve puzzles, locate hidden objects, battle evildoers and escape very-real danger if they are to succeed. Written by
Cynan Rees <email@example.com>
The development of Jonny Quest Real Adventures began in late 1992. By the end of 1995, not one single episode went beyond preproduction stage and 11 million dollars were spent by Original Season Crew. So Original Season Crew (led by Peter Lawrence and Takashi Masunaga) were fired on December 1995. Originally, there were supposed to be 65 episodes for Jonny Quest Real Adventures. But 13 episodes were cut to recover "some" of the losses made by Original Season Crew. See more »
I think this show was killed by hype before it got a chance to shine. Multitudes of licensed product hit the market weeks in advance of it's release in 1996 and an entire first season was broadcast over a month- killing the chance to get up any kind of audience level.
It's a real shame, because this show is DIFFERENT. It took a walk on the wild side from your average cartoon show, with characters you can believe in in situations of real danger. I'd also like to add that the original JQ was the first of it's kind, but was also one of the first cartoons to involve a front-line 'minority race' character- Hadji.
Somebody needs to tell CN and WB that it's not all about making money. Sometimes, just sometimes, it's about entertaining the masses.
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