Wing Commander IV: The Price of Freedom (1996)

Video Game  |  Action, Adventure, Sci-Fi  |  February 1996 (USA)
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Ratings: 8.8/10 from 580 users  
Reviews: 14 user

It is several years after the end of mankind's war against the Kilrathi. Col. Christopher Blair is called back into active duty by the Terran Confederation to help stop acts of terrorism ... See full summary »


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Cast overview, first billed only:
Jason Bernard ...
Maj. Todd 'Maniac' Marshall (as Tom Wilson)
1st Lt. Velina Sosa
Elizabeth Barondes ...
Col. Tamara 'Panther' Farnsworth (as Elizabeth Barones)
Jeremy Roberts ...
Chief Technician Robert 'Pliers' Sykes
Capt. Hugh Paulsen


It is several years after the end of mankind's war against the Kilrathi. Col. Christopher Blair is called back into active duty by the Terran Confederation to help stop acts of terrorism that appear to be taking place against Confed by Border Worlds forces. But it soon becomes clear that the enemy may not be them at all when Blair and several of his friends defect to Border Worlds forces to try to find out who the real culprits are and to prevent the Confederation and the Border Worlds from entering into the chaos of an intergalactic war.... Written by Michael Ducharme <>

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Release Date:

February 1996 (USA)  »

Box Office


$10,000,000 (estimated)

Company Credits

Production Co:

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Technical Specs

Sound Mix:


Aspect Ratio:

1.85 : 1
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Did You Know?


In the card game before he dies, Vagabond's hand is Aces and Eights, the same hand drawn by Spirit just before she died in Wing Commander II. This hand is historically known as the "Dead Man's Hand". See more »


When Tolwyn orders the Vesuvius helmsman to turn the ship around just as it's about to go through a jump point, the jump wormhole starts to open but closes again immediately, before the helmsman actually obeys the order after initially protesting and aborts the jump. Normally in Wing Commander a jump point wormhole opens just as a ship enters it and stays open until it passes through. See more »


Blair: Lately some of the men haven't been so sure about the missions they've been flying for Confed.
Eisen: During the war with the Kilrathi it was easy, loyalty to Confed required little commitment. After all, what was the alternative? Now the war is over, second guessing is easy.
Blair: I never thought I'd see the day when I'd be shooting down my own kind.
Eisen: Humans will always vie for power, Colonel. The Confederation may be far less than perfect but remember it was the driving force behind our victory. It ...
See more »


Followed by Wing Commander: Secret Ops (1998) See more »

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User Reviews

A True Masterpiece
7 July 1999 | by (USA) – See all my reviews

There is no perfect game, but this one comes about as close as possible.

Intense, amazing, and -- most importantly -- NEW, the storyline for this game is the best I've seen for ANY game, regardless of genre. I knew that the video for this game would look much better than in WC3 when I got it, but I had no idea what the plot was, and the only assurance I had that it would be even mildly interesting is the traditional WC high quality that doesn't fail here.

Forget the senselessly stupid WC "movie" that came out in theaters a few months ago; this is what should have been put on the screen. This had a convincing, natural-sounding script, top-notch acting, and great EFX to boot. Unlike a lot of games, this one made you care about the characters. This is, to date, the only game I've played that kept me out of bed for more than two days straight just to play "one more mission".

There is, however, one failing that this game does have, one flaw: the gameplay. The flight engine is recycled from WC3, with enhanced AI. I would have preferred that this game be in development for another year if only that would give it the better flight engine, but I suppose you have to live with what you can get.

Still, this is a minor quibble, and not enough to pull the game away from a 10 rating in my book.

4 of 5 people found this review helpful.  Was this review helpful to you?

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