Wing Commander IV: The Price of Freedom (1996)

Video Game  |  Action, Adventure, Sci-Fi  |  February 1996 (USA)
8.8
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Ratings: 8.8/10 from 575 users  
Reviews: 14 user

It is several years after the end of mankind's war against the Kilrathi. Col. Christopher Blair is called back into active duty by the Terran Confederation to help stop acts of terrorism ... See full summary »

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Title: Wing Commander IV: The Price of Freedom (Video Game 1996)

Wing Commander IV: The Price of Freedom (Video Game 1996) on IMDb 8.8/10

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Cast

Cast overview, first billed only:
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Jason Bernard ...
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Maj. Todd 'Maniac' Marshall (as Tom Wilson)
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Seether
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1st Lt. Velina Sosa
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Elizabeth Barondes ...
Col. Tamara 'Panther' Farnsworth (as Elizabeth Barones)
Jeremy Roberts ...
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Chief Technician Robert 'Pliers' Sykes
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Capt. Hugh Paulsen
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Storyline

It is several years after the end of mankind's war against the Kilrathi. Col. Christopher Blair is called back into active duty by the Terran Confederation to help stop acts of terrorism that appear to be taking place against Confed by Border Worlds forces. But it soon becomes clear that the enemy may not be them at all when Blair and several of his friends defect to Border Worlds forces to try to find out who the real culprits are and to prevent the Confederation and the Border Worlds from entering into the chaos of an intergalactic war.... Written by Michael Ducharme <ducharme@escape.ca>

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Details

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Release Date:

February 1996 (USA)  »

Box Office

Budget:

$10,000,000 (estimated)
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Technical Specs

Sound Mix:

Color:

Aspect Ratio:

1.85 : 1
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Did You Know?

Trivia

Whereas the video inserts for Wing Commander III had been shot on video in front of a green screen to color key the actors into computer generated sets, Wing IV was shot on film using real sets on a sound stage at Ren-Mar Studios in Hollywood. See more »

Goofs

After telling Blair he's worked out what the Flashpak is, Pliers exits by starting to climb up a ladder which is supposed to lead to another level on the ship. But as the camera moves away he can be seen coming back down again after only going up one step. See more »

Quotes

Catscratch: Attacking that convoy... is this the way wars start?
Blair: Let me tell you something, Catscratch. Wars are like bombs. The fuse gets lit before you actually hear the bang and sometimes the fuse can be pretty long.
See more »

Connections

Featured in Gamesmaster: Episode #5.10 (1995) See more »

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User Reviews

 
A True Masterpiece
7 July 1999 | by (USA) – See all my reviews

There is no perfect game, but this one comes about as close as possible.

Intense, amazing, and -- most importantly -- NEW, the storyline for this game is the best I've seen for ANY game, regardless of genre. I knew that the video for this game would look much better than in WC3 when I got it, but I had no idea what the plot was, and the only assurance I had that it would be even mildly interesting is the traditional WC high quality that doesn't fail here.

Forget the senselessly stupid WC "movie" that came out in theaters a few months ago; this is what should have been put on the screen. This had a convincing, natural-sounding script, top-notch acting, and great EFX to boot. Unlike a lot of games, this one made you care about the characters. This is, to date, the only game I've played that kept me out of bed for more than two days straight just to play "one more mission".

There is, however, one failing that this game does have, one flaw: the gameplay. The flight engine is recycled from WC3, with enhanced AI. I would have preferred that this game be in development for another year if only that would give it the better flight engine, but I suppose you have to live with what you can get.

Still, this is a minor quibble, and not enough to pull the game away from a 10 rating in my book.


4 of 5 people found this review helpful.  Was this review helpful to you?

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