7 items from 2013
Feature Ryan Lambie 7 Jun 2013 - 06:10
Superheroes! Books! Games! A giant head! Here's another batch of worthy, geek-friendly crowdfunding projects for your perusal...
We're now into our second month of these weekly crowdfunding posts, and trundling around the internet has become a really fun weekly ritual. From compelling new ideas to bizarre, 'what were they thinking?' schemes, each trawl through the web's crowdfunding sites turns up a fresh surprise at every turn.
Although some of the things we've stumbled on our downright cheeky - unless we read it incorrectly, one person appeared to have set up a project to fund their overseas holiday - many are perfectly worthy. This makes the task of choosing just three or four projects each week extremely tricky - particularly as we always try to pick lots of varied things, rather than focusing exclusively on, say, movies or games or books.
To this end, »
by Joseph Leray
Details were always light on "Whore of the Orient," a new game project by Sydney, Australia-based film studio Kmm led by ex-"L.A. Noire" devs Team Bondi: one image, a snippet of exposition, a few job postings here and there. Last month, the internal team at Kmm reportedly stopped development as some staff were laid off.
Enter Intuitive Game Studios, founded by "L.A. Noire" design lead Alex Carlyle and storyboard artist Kelly Baigent, rising like a phoenix from Team Bondi's ashes. According to the company's Facebook page, Intuitive Games "is an independent game developer with big ambitions" that with a focus on "quality and content to proudly produce exactly the kind of games we would want to play ourselves."
"I really do want to stay in Australia and try and overcome the drive which is leading everyone to Canada or the like," Carlyle told McV Pacific. »
- MTV Video Games
Doug TenNapel, creator of "Earthworm Jim" and "The Neverhood," has once again partnered with Pencil Test Studios, this time to launch a Kickstarter campaign in hopes of funding a new stop-motion animated game. Dubbed "Armikrog," the PC and Mac title would be a point-and-click adventure following the story of stranded space travelers/drinking buddies Tommynaut and Beak-Beak. Listen to the official pitch in the video above!
The Kickstarter campaign, which began today, is seeking $900,000 to get "Armikrog" made. At the time of writing, the project had already secured over $51,000 from nearly 1,000 backers, and received the support of Double Fine Productions president and CEO Tim Schafer.
"How is that clay moving? Is it witchcraft? Are there bugs inside? I'm frightened! But I have to admit, it looks pretty cool," said Schafer. "I'm going to back this Kickstarter just to make sure I don't make it angry!"
Terry S. Taylor, the award-winning »
- Don Hatfield
Video Gaming began in 1972 with the introduction of the instant classic Pong. Since then, the popularity and quality of video games has sky-rocketed. 40 years on and we can all but create reality. Gameplay, graphics and the entire production of games is better than ever. This is why the question stands - is this the Golden Age of video games?
Most people have their own opinion on what this age was and really it comes down to what age you are. A gamer’s age depicts which generations they have played through, and subsequently the games. Almost every gamer would believe it is the generation they played the most, be that 80’s, 90’s, 00’s or whenever, that is the best. The 80’s was a very distinct age for gaming. In 1983, Nintendo released the Nintendo Entertainment System (Nes) and virtually spawned the gaming world as we know it. The 80’s saw classic games like Super Mario Bros., »
- Curtis Dillon
Water levels have become the staple of video games, much to the chagrin of those who play them. Developers seem to enjoy utilizing them as an ego brushing device; being the most efficient way of showing off their cutting edge physics engine and impressive graphics.
Conceptually, the water level is sound. As human beings we are inherently afraid of the unknown, and what better a way to explore this idea than in the vast, unforgiving depths of Poseidon’s dominion. Gigantic sea monsters, strange natural phenomena and mysterious relics hidden under the surface, are pervasive throughout our collective culture; and can translate well to video games.
Unfortunately, the number of genuinely fun or effective water sections can be counted on one hand. For every Treasure Trove Cove there’s five Atlanticas. The water section in Amnesia is one of the most frightening experiences in gaming, as is Earthworm Jim’s »
- Ashley Bailey
Game protagonists are a big part of any gaming experience. Our heroes often determine how well we remember certain games, and how easily we forget them. This edition of Remembering a Hero looks to Earthworm Jim and his outrageous quest into 2 dimensional platforming.
The early 90s was a strange time to be in or around the UK. Rave music dominated the increasingly popular club scene, recreational drugs flooded the mainstream, and life whizzed by in one relentless, whistle-blowing, glow stick toting, ecstasy-driven fluorescent blur. Or at least so I’m told; I was too young to really remember it and certainly too young to experience any of the above. Alas, I digress.
But i digress for a reason. Because as a youngster growing up in the 90s, I often admired the many great protagonists of which my esteemed 8 and 16-bit game collection comprised; but I also pondered where the inspiration »
- email@example.com (Joe )
Ah, the Snes. One of the most successful consoles ever made, boasting an incredible games catalogue with classics such as Super Mario All Stars, Donkey Kong Country, Mario Kart, Pilotwings, Starfox, Kirby’s Dream Land, F-Zero, Earthworm Jim, Mortal Kombat, Yoshi’s Island and Super Metroid (to name just a few). It was also home to the Golden Age of roleplaying games (RPGs), with classic after classic being released every year – so why not join us for a stroll down memory lane with a list of 10 Snes RPG series you must play before you die?
Maybe you’ll rescue a maiden or fight a goblin or two along the way…
10. Breath of Fire
Dragons tend to get a pretty poor deal in the fantasy genre. Almost always classed as the villain for the simple fact of hunting food, claiming princesses and gathering gold (which is the modus operandi of every »
- Laurence Gardner
7 items from 2013
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