In order to power the city, monsters have to scare children so that they scream. However, the children are toxic to the monsters, and after a child gets through, two monsters realize things may not be what they think.
The toys are mistakenly delivered to a day-care center instead of the attic right before Andy leaves for college, and it's up to Woody to convince the other toys that they weren't abandoned and to return home.
A young lion Prince is cast out of his pride by his cruel uncle, who claims he killed his father. While the uncle rules with an iron paw, the prince grows up beyond the Savannah, living by a philosophy: No worries for the rest of your days. But when his past comes to haunt him, the young Prince must decide his fate: will he remain an outcast, or face his demons and become what he needs to be? Written by
When Simba and Mufasa view the sunrise, they refer to the "shadowy place" as being on their right. As they were facing the sunrise (east) that would mean that anything on the right side would be south. And yet, Scar refers to it later as the place "beyond the northern border." See more »
[Scar catches a mouse]
Life's not fair, is it? You see, I... well, I shall never be king. And you... shall never see the light of another day. Hmm-hmm-hmm, adieu.
Didn't your mother ever tell you not to play with your food?
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This movie is, quite seriously, the Citizen Kane of Disney animation. Every animated movie from Disney ever since has been a failed attempt to recreate the masterpiece that this film is. This movie is an anomaly in a market usually dominated by formulaic kiddie-fare. Unlike most films from animation studios, this movie will enthrall you, whether you're 5 years old, or 50. An epic plot, intriguing characters, great music and hillarious moments make this film a family classic that will endure through the ages. 10/10
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