A group of four different panelists popular on Nickelodeon programs try to figure out the talents of different guests. They are given clues that they can feel, see, taste, and also given to them though charades.
Sixty-five episodes of this syndicated show were produced in 1990 and 1992. The shows featured children in physical competition using unusual equipment, e.g., go-carts, tennis guns, et ... See full summary »
One of Carmen Sandiego's many henchmen has stolen a rare cultural object. The Acme Crime Detective Agency hires three gumshoes (contestants) to find the crook and recover the loot. The gumshoe who captures the crook is then given the chance to locate and capture Carmen Sandiego by locating countries on a large map of a continent placed on the floor. The host, The Chief, and a variety of other guests help the gumshoes by supplying clues. A cappella music is performed at the beginning of the show, between game segments, and at the end by Rockapella. Written by
Dan Dassow <firstname.lastname@example.org>
This was the first national televised game show for PBS. Aimed at kids "Were in the World is Carmen Sandiego?" is a geography trivia game. Before the game three Gumshoes (Contestants) are given a briefing by the Chief Lynn Thigpen about an important landmark that has been stolen by one of Carmen's henchmen/women. After all their is a crime element to this game. With the information the game can began
Round 1: In this round their given clues to the crook's whereabouts in the would though short skits, songs, celebrity appearances etc. The Gumshoes are then shown three possible choices. They must pick the right answer using the cardboards in front of them. Other elements in the round including the Lighting Round in which the Gumshoes are asked toss up question about a certain place in world, and The Chase (beginning with season 2) in which rapid fire toss up question are asked about certain places on a continent of the world.
Round 2: The top scoring Gumshoes go into the field (well to a train station on the set) the last place the crook went to, and place a memory game of sorts. The Gumshoes face a board of important places and landmarks of a city somewhere in the world. The object is to find the Loot (what was stolen), the Warrant, and Crook in that respected order behind the landmarks to win the game.
Endgame: The winning Gumshoe gets the chance to capture crime boss Carmen Sandiego by playing on a big map that resemble some part of the world (North America, South America, Europe, or Asia). The object is place a marker (with a Red Light on top and a wheel on the bottom) on an area of the map that corresponds with the clue given. If correct the marker lights up, and the Gumshoe is given two chances per clue. If they get 7 right within 45 seconds they win a trip anywhere in the lower 48 states (expanded to include North America in season 2).
One of things that made this show popular was the A cappella group called Rockappella. The theme song was done by the group, and they also and did a short song for each of Carman's crooks. Expected for the first season they were no musical instruments used. Rockappella is still working doing commercials for Folgers, and Almond Joy/Mounds. Hopefully someone will do a revival for this show although it would have been nice to have Lynn Thigpen to play the chief. Sadly she passed away recently and she brought something to show as the chief/announcer/antagonist. You really respect her and loved her in the role she played. She was tough, but had a heart of gold
Lynn Thigpen may you rest in peace.
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