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"Dragon Warrior" (1989) More at IMDbPro »"Doragon kuesuto" (original title)

2011 | 2010

3 items from 2010

'Dragon Quest' Creator Thinks Series' Appeal May Be Lost In Translation

13 July 2010 8:00 AM, PDT | MTV Multiplayer | See recent MTV Multiplayer news »

No matter how you look at it, there are going to be some glaring differences between Japanese and American gaming culture. Certain titles that do fantastically in one country will sometimes founder in another. While the "Dragon Quest" games have always been successful blip on the radar in the U.S., their releases here are nothing compared to their releases in Japan.

While the actual reasons behind the divergence can be disputed, the one of the game's creator's, Yuji Horii (seen above between Square Enix producers Ryutaro Ichimura and Yuu Miyake), has his own theory as to why the games have never caught on as fiercely with western audiences.

"We really focused the Japanese 'Dragon Quest' game on human beings and human nature. How we achieved that had a lot to do with the Japanese language itself. To say, 'Oh, it's so nice today,' depends on who is speaking. »

- Jason Cipriano

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'Dragon Quest' Creator Sheds Light On The Inspiration For The Slime

9 July 2010 12:07 PM, PDT | MTV Multiplayer | See recent MTV Multiplayer news »

Video game icons come in all shapes and sizes; some wear red hats and overalls while others are simply yellow circles. When it comes to RPGs there's one face that's been recognizable for almost 24 years: the Slime. One of the few characters to show up in every "Dragon Quest" game, the tiny and squishy the slimes have been approaching players since the beginning of the series and have come in various shapes and forms over the years, even receiving their own DS game a few years ago.

After all these years, one lingering question remains: how was the Slime born? I asked one of the "Dragon Quest" creators, Yuji Horii, and he told me that his inspiration for the monster actually came from the classic RPG, "Wizardry."

"I was really hooked on 'Wizardy,' the PC game, and that's kind of where I got the inspiration for the Slime. There's. »

- Jason Cipriano

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Dragon Quest 9: Sentinels of the Starry Skies Trailer

9 June 2010 5:09 PM, PDT | GameRant | See recent GameRant news »

Notorious for mouthful-of-words titles, Dragon Quest is back for your enjoyment in its ninth incarnation: Dragon Quest 9: Sentinels of the Starry Skies. As you would expect, the game looks very pretty, with delectable artwork done by Akira Toriyama of Dragonball Z fame.  In fact, the game bears a strong resemblance to Dragon Quest 8, which appeared on the PlayStation 2.  Developer Level 5’s visual work on the DS is impressive. Take a look at the trailer for Dragon Quest 9: Sentinels of the Starry Skies.

I do find some parts of the trailer to be a bit inaccurate. Take, for instance, the player characters killing monsters in one-hit. That is only possible in Dragon Quest games after level grinding for large periods of time. Then again, that’s part of the fun with these games.

Character appearance customization is new to this installment of the series, as is the large emphasis on multiplayer gameplay, »

- Trung Bui

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2011 | 2010

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