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A shady businessman attempts to piece together the details of the car crash that killed his wife and rendered him an amnesiac-- and left him in possession of a sinister puzzle box that summons monsters.
In this ninth installment of the Hellraiser franchise, two friends discover a puzzle box in Mexico, which opens a gateway to Hell. Before long, dermatological nightmare Pinhead has returned... See full summary »
Pinhead is stuck in a block after the Big Confrontation in "Hellbound," The block containing Pinhead and the puzzle cube is bought by a young playboy as sculpture. Pinhead busies himself escaping by getting the playboy to lure victims to his presence so he can use their blood. Once free, he seeks to destroy the puzzle cube so he need never return to Hell, but a female reporter is investigating the grisly murders and stands in his way. Written by
Ed Sutton <email@example.com>
The scene in the construction yard takes place on the campus of Wake Forest University, in Winston-Salem, North Carolina. The building under construction would later become the Worrell Professional Center. See more »
In the scene where Joey is playing through the video from the asylum, the video suddenly cuts to a man who tells her that the woman subject in the video is telling the truth. She rewinds the tape, but the screen is now blank. However, the reflection of her glasses clearly show that there is still a man on the screen. See more »
[referring to the Pillar of Souls]
You want it?
Is it yours?
No. Not mine. Yours.
How much you want for it?
Whatever you think it's worth.
Exactly the figure I had in mind. Take pleasure in it.
See more »
The films 'Hellraiser' and 'Hellbound: Hellraiser II,' weren't like anything ever seen before. They were doors into new worlds. The end of II was an open ending, so it seemed only natural that more sequels come, and 4 years later we got one. But something had changed, and not necessarily for the better. It was decided that Pinhead, otherwise known as the Lead Cenobite, would be the villain and given more to do this time around. On top of that a big studio, in this case Paramount, would be the new distributor and we all know what can happen sometimes when a big studio gets involved. If I'm making it sound like I hate 'Hellraiser III,' I don't, but like other fans I feel this is where the series began to lose it.
Pros: Pace moves right along. Good performances, the standout being Paula Marshall. The urban setting is a nice change of scenery. An OK score that mixes some classic 'Hellraiser' themes with some new stuff. Some really good special and visual effects. The war scenes are well done. Some excellent set pieces, my personal fave being the one in the club. Some pretty neat new Cenobites.
Cons: No real surprises or much we haven't already seen. Though Doug Bradley does a good job as both Pinhead and Captain Elliot Spencer, the fact that Pinhead is made the villain and given more screen time does make him a bit less scary and mysterious. The final confrontation is kind of disappointing.
Final thoughts: Though not at all a bad film, this second sequel to Clive Barker's ground breaking film is a step down from it's predecessors. As I said there's not much here fans haven't already seen and both Pinhead and the film are pretty much on the same level as other movie monsters of the time, which was never the idea. But still it's fun, has some style, and is far more interesting than some of the other sequels.
My rating: 3.5/5
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