Lord Dread is about to have his mind transferred into a new machine body. But first he delivers his final strike against Captain Power. Blastarr and his troops attack the Jumpship and prevent it from...
Power and his soldiers travel to Tech City to enter the Cyberweb and try to gain information about Project New Order. But as soon as Power enters cyberspace, so does Lord Dread with the intention to ...
The downed Icarus platform crashes into Volcania, but the Prometheus beam (phase 4 of Project New Order) remains active. Therefore, Power and his group infiltrates Volcania to deactivate Prometheus ...
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When two friends attempt to discover who created their favorite childhood action figure, they end up uncovering a heated battle for credit that's lasted 30 years and is filled with more ... See full summary »
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Lawrence G. DiTillio
Prince Lightstar leads the Legion of Light against Baron Dark, once a man, now an evil skeleton lord, and his army of skeletons. Dark's goal is to capture the Crystal that powers the world and Lightstar must stop him.
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Federal Service Agent Justin Vanier has been assigned to infiltrate the mysterious Virtual Arts Academy in search of Eric, a fellow agent. In this high-tech facility, the maniacal leader ... See full summary »
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In the distant future, a team of four high tech Star Sheriffs defends frontier space colony Yuma from outlaws, as well as Outriders, an army of humanoid alien beings called Vapors, led by mysterious Nemesis, who need Yuma's resources.
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Captain Power takes you under his wing as you become the latest Soldier of the Future, designated 'Pilot One'. In a series of training missions, you learn to fly the Powerjet XT-7 and fight... See full summary »
'Pilot One', joins Captain Power and the Soldiers of the Future in rescuing survivors from the Bio-Dread army in Outpost Vega, Washton Province and Nu'Ork before mounting an attack on Lord Dread's headquarters itself: Castle Volcania.
Earth, the 22nd century. The aftermath of the Metal Wars, which led to the subjugation of humanity by intelligent machines. A small unit of human soldiers, survivors of the Metal Wars, lead an underground resistance against the activities of the evil Lord Dread and his monstrous creations, Bio-Dreads, designed to hunt down human survivors and digitise them. Written by
Tim Walker <email@example.com>
The "pulses" used to add or delete points from the interactive toys were created by blending various frequency black to white pulsing into backgrounds, clouds, flames, explosions and general mayhem. It was always fun to blend in point gain pulses JUST until something distracting was about to begin, then switch to point loss pulses to suck points back out of the toys. This was all done in the online suite as one of the final layers of the VFX compositing process. See more »
Gone, but not forgotten, a jewel of 80's Sci Fi TV
I loved this show as a kid. Granted it is a bit short (20 mins per episode) but it was big budget and had some pretty mature themes for a "family" program (which made it appealing to children and adults).
Great fun even today, though it can be a bit campy at times. Unfortunately the VHS tapes are out of print, but you can trade them with other collector's on ebay (which is where I got some of mine). This was way ahead of its time, and fell out of favor because of stupid controversy (that it was "too violent" and that it somehow forced people to buy more toys.. ). In addition to the show there were "Training Episodes" made exclusively for the interactive home market. These tapes were basically shooting galleries much like the arcade rail shooters (a la "Area 51") featuring mostly animated effects.
It would be awesome (but somewhat unlikely) if the series was released in all its glory on lucious DVD (all 22 episodes, plus the gag-reel, character bios, interviews, and how about the Interactive Ship/Guns as an added bonus?).
The series ended on a rather dark note; a second season was planned but never aired. There was also a short "film" made using some stock footage for effects (since they were low on funds at this time) and supposedly new storyline (I haven't seen it). I have seen a PAL tape up for auction called "Dread's Revenge" that supposedly picks up where the last episode left off, but I don't know if this is any different than the "film" version of Captain Power that was posted on IMDB.
One of the biggest innovations of this tv phenomenon is that you could fire at the screen during the show at various "targets" (on the chests of the bad guys mostly) to score points, and when they fired back, you had to shoot their shots, or else you got hit. Even without the toys, the show rocked. It had humor, tons of action, and great special effects for the time. The show captured the post apocalyptic future very well.
Critics like Ebert gave it high marks. I think if the parent groups would have realized that the show was just a live action video game, no different than dozens of other shows out there (except for that fact that most of the others were all animated). The show was still great even without the toys (though the toys are great icing on the cake), and it often had good moral messages (war is hell, violence should be avoided if a peaceful solution is available, human lives are more important than machines, greed and lust for power leads to suffering, and about working together to solve problems). Finally, the characters were likeable, and the plots were interesting.
While the show owes much to the likes of Terminator, Star Wars, and Battlestar Galactica, it has influenced other science fiction movies and shows over the years, including Star Trek: the Next Generation (compare Lord Dread to the evil Borg), and RoboCop (does that armor not look familiar?). ; )
Still great after all these years...
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