An apocalyptic story set in the furthest reaches of our planet, in a stark desert landscape where humanity is broken, and almost everyone is crazed fighting for the necessities of life. ... See full summary »
A veteran cop, Murtaugh, is partnered with a young suicidal cop, Riggs. Both having one thing in common; hating working in pairs. Now they must learn to work with one another to stop a gang of drug smugglers.
Mac Mckussic is an unlikely drug dealer who wants to go straight. His old and best friend Nick Frescia is now a cop who is assigned to investigate and bring him to justice. Mac is very ... See full summary »
Bartertown is a city on the edge of a desert that has managed to retain some technology if no civilization. Max has his supplies stolen and must seek shelter there in a post apocalyptic world where all machines have begun to break down and barbarians hold what is left. He becomes involved in a power struggle in this third Mad Max film where he must first survive the town, survive the desert and then rescue the innocent children he has discovered. Written by
John Vogel <firstname.lastname@example.org>
Originally, the film was supposed to be about a group of children living without parents in the wild. They were trying to decide what adult character would find them, when someone thought of Max. After that suggestion, it became a "Mad Max" film. See more »
During Max and the children's attempt to rescue Master, they sneak into the underground in order to free him from the pigpen. At one point, as the escape is put into play, Ironbar arrives and hits Max in the face with a shovel. The problem is that in order to establish the shot and weapon used, the shovel stops abruptly in front of the camera as Max falls backwards, where, unfortunately, the rubber that forms the shovel's fake blade continues to jiggle from the motion. See more »
When I first saw Mad Max Beyond Thunderdome, I felt disappointed. It was a letdown from its amazing predecessor. I knew its reputation as an unworthy sequel, but I still realized there was something good about it, something I had never heard from other people's points of view.
It wasn't until some time later when I watched the series a second time that I noticed what it was.
Those who think MMBT is not as exciting as The Road Warrior would be right. But those that think MMBT sucks because it is not as exciting as The Road Warrior would be missing the point. What makes MMBT a worthy sequel is its way of establishing a greater scope of the setting the series takes place in. The dredges of civilization were what set the stage for the series in the original Mad Max. The barren world of desert wastelands and sparse outposts take the idea of a post-apocalyptic world one step further in The Road Warrior. A squalid setting such as Bartertown and an oasis where the tribe of children lived in MMBT once again builds on the elaborate fantasy that makes the series as popular as it is. The final, chilling realization of just what became of civilization in the closing moments of the movie are more than enough explanation as to why the the world the viewer sees in the trilogy is the way it is.
I was too young when I first saw MMBT to understand this. It wouldn't be until I saw it again some time later, with more movie-viewing experience under my belt that I realized that what makes Mad Max Beyond Thunderdome tick is not action set pieces, but a far more subtle approach of atmospheric setting.
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