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A veteran policeman, Murtaugh, is partnered with a younger, suicidal officer, Riggs. They both have one thing in common: hating working in pairs. Now they must learn to work with one another to stop a gang of drug smugglers.
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Bartertown is a city on the edge of a desert that has managed to retain some technology if no civilization. Max has his supplies stolen and must seek shelter there in a post apocalyptic world where all machines have begun to break down and barbarians hold what is left. He becomes involved in a power struggle in this third Mad Max film where he must first survive the town, survive the desert and then rescue the innocent children he has discovered. Written by
John Vogel <firstname.lastname@example.org>
Too unconvincing, excessive and messy to really be enjoyable or engaging
When he is attacked and robbed of his animals, Max Rockatansky follows his attackers to Bartertown a den of deceit and violence that is made possible thanks to the methane power source from pigs kept underground. Bartertown may be ruled above ground by Aunty Entity but the real owner is Master Blaster a team of two men who control the power supply. In exchange for his goods, Aunty offers Max a deal where he will challenge Blaster to a fight in the town's duelling arena and kill him thus removing the muscle and putting Master under Aunty's control. Max accepts, although he rightly suspects that he will be the next to be betrayed.
At least one reviewer on this site has said that the reason people dislike this film is because it is about the start of a new world whereas the other two Mad Max films were about the end of the world as we know it. Sadly I believe he is mistaken because I think the reason people dislike this film is because it is messy, excessive, unconvincing (even within the apocalyptic situation it makes no sense) and just isn't really any good. The plot swings between an excessive violent society at the start, to a child colony in the middle to a big noisy chase scene right at the end. In terms of the narrative that connects this all, don't worry about that because it doesn't really work and just feels very episodic throughout making it messy and uninteresting. It is unconvincing and, although I accept that the entire film is fantasy, you gotta wonder where all the excesses and such came from and how we were supposed to buy into it; hell, a fuel blockade by lorry drivers brought the UK to its knees a few years ago but yet we're suppose to believe this? The apocalyptic here lacks imagination and just feels like the sort of thing that exists in an art director's mind rather than something that convinces.
The episodic feel isn't helped by the rambling, pointless dialogue associated with the children it tries to have a mysticism that nothing else in the film has worked to deserve; however it could be helped by developing Max better. If he was a strong lynch pin holding all these bits and pieces together then it would matter less but he isn't he is just a grunting rock that doesn't really have a character to speak of and I had little or no interest in him at all even when he becomes "caring and sharing" I didn't care because I had had nothing to work with up till that point. Turner is not terrible but she doesn't really act and just sort of swans around in an unconvincing manner. In that regard she is like the majority of the cast, who don't really give the performances whether it e the clunky child actors or the grunting brutes that are just stunt fodder. The stunts are OK and the final chase provides some distraction but without really caring about the plot or the characters, I found it hard to get into any action.
Overall a disappointing film whose core failing is the lack of a convincing new world. The film feels episodic and lacks anything to hold it together. Throwing a lot of cars around at the end does provide some distraction but by then it was too late for me and the whole thing was clunky, pointless and surprisingly uninteresting.
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