The legendary video game Dragon's Lair was a blockbuster (and quarter guzzling) sensation when it first debuted, spawning sequels, imitators, and a beloved Saturday morning cartoon series. ... See full summary »
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1  
1984  
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Cast

Series cast summary:
Arthur Burghardt ...
 Cinge (1 episode, 1984)
...
 Timothy (1 episode, 1984)
...
 King Ethelred (1 episode, 1984)
Ellen Gerstell ...
 Princess Daphne (1 episode, 1984)
Bob Sarlatte ...
 Dirk the Daring (1 episode, 1984)
...
 Storyteller (1 episode, 1984)
...
 Bertram (1 episode, 1984)
Marilyn Schreffler ...
 Additional Voices (1 episode, 1984)
...
 Additional Voices (1 episode, 1984)
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Storyline

The legendary video game Dragon's Lair was a blockbuster (and quarter guzzling) sensation when it first debuted, spawning sequels, imitators, and a beloved Saturday morning cartoon series. Developed by the powerhouse animation crew put together by Joe Ruby and Ken Spears, the Dragon's Lair cartoon made many contributions to the Dragon's Lair saga, from naming the Dragon "Singe" to rounding out the cast with such memorable supporting players as Bertram the horse (voiced by animation legend Peter Cullen) and Timothy the squire (voiced by Michael Mish). Mimicking the action of a video game, Dragon's Lair pauses the action and asks the audience which action Dirk should take next in his never-ending quest to protect the kingdom of King Ethelred and his beloved Princess Daphne.

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Certificate:

TV-Y7
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Details

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Release Date:

8 September 1984 (USA)  »

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Did You Know?

Trivia

In the original video game Daphne was a stereotypical damsel in (low-cut) distress. In the cartoon series Daphne is an adventuress and much more sensibly (and modestly) dressed. See more »

Connections

Spun-off from Dragon's Lair (1983) See more »

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User Reviews

Cool Show
27 January 2006 | by (Pennsylvania) – See all my reviews

From my memory this show wasn't on too long, but it was a great cartoon. It was like the arcade game in that you choose what path to take. This choice came before the commercial break and it would show you the consequences when it returned from the break. Cool idea and it made it real fun to watch. For example, I remember one scene in which as Dirk you could choose to either take a path into the forrest or fight these mud creatures. I choose to fight the mud creatures (in my mind of course) and when the cartoon came back from break it showed the consequences. Going into the forrest led to other adventures and moved the show along while fighting the mud creatures led you to be engulfed in the mud and ending your character. Like I said real fun for a kid watching cartoons.


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