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TRON (1982)

A computer hacker is abducted into the digital world and forced to participate in gladiatorial games where his only chance of escape is with the help of a heroic security program.

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(screenplay), (story) | 1 more credit »
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Nominated for 2 Oscars. Another 2 wins & 6 nominations. See more awards »

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Cast

Cast overview, first billed only:
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...
...
...
...
...
...
Tony Stephano ...
Peter / Sark's Lieutenant
Craig Chudy ...
Warrior #1
Vince Deadrick Jr. ...
Warrior #2 (as Vince Deadrick)
Sam Schatz ...
Expert Disc Warrior
Jackson Bostwick ...
Head Guard
David S. Cass Sr. ...
Factory Guard (as Dave Cass)
...
Guard #1
Bob Neill ...
Guard #2
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Storyline

Hacker/arcade owner Kevin Flynn is digitally broken down into a data stream by a villainous software pirate known as Master Control and reconstituted into the internal, 3-D graphical world of computers. It is there, in the ultimate blazingly colorful, geometrically intense landscapes of cyberspace, that Flynn joins forces with Tron to outmaneuver the Master Control Program that holds them captive in the equivalent of a gigantic, infinitely challenging computer game. Written by Anthony Pereyra {hypersonic91@yahoo.com}

Plot Summary | Plot Synopsis

Taglines:

Step inside the computer world. TRON! See more »


Certificate:

PG | See all certifications »

Parents Guide:

 »
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Details

Official Sites:

Country:

Language:

Release Date:

9 July 1982 (USA)  »

Also Known As:

TRON  »

Box Office

Budget:

$17,000,000 (estimated)

Opening Weekend:

$4,761,795 (USA) (11 July 1982)

Gross:

$33,000,000 (USA)
 »

Company Credits

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Technical Specs

Runtime:

Sound Mix:

(70 mm prints)| (35 mm prints)

Color:

Aspect Ratio:

2.35 : 1
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Did You Know?

Trivia

Principal photography began April 20, 1981, a week later than anticipated, in Los Angeles and completed in July 1981. Post-production were completed by spring 1982. See more »

Goofs

When Ram and Flynn are back in their cells Ram is doing tricks with his identity disk. The close up of Rams hands show he has no gloves on. When they cut to wide shot Ram has gloves on. See more »

Quotes

[first lines]
Boy in Video Game Arcade: All right, give me room. Here we go.
See more »

Crazy Credits

There are no opening credits, save for the production companies (and the opening prologue in the English language foriegn version.) For the title, a pair of lightning bolts flare, forming a brilliant point of light, where various parts coalesce to form a human figure. The point of light flares, revealing the title TRON, which an electric point of light shimmering in the "O". The title TRON rushes toward the camera, rotating around the "O", and as the title gets closer, a landscape of three dimensional circuitry appears within the letters themselves. As the camera dives in, it levels off, and the circuitry turns into the lights of a cityscape, dissolving into the establishing shot of the arcade. See more »

Connections

Referenced in Dangerous Days: Making Blade Runner (2007) See more »

Soundtracks

Only Solutions
Written and Performed by Journey
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User Reviews

 
Beautiful film that presaged the future of film making.
16 October 1999 | by (Indianapolis) – See all my reviews

I was terribly excited about Tron when it came out theatrically; I was all of 8 years old, but was already a computer geek. 15 years later, I ended up purchasing the $100 Archive Edition laserdisc box set as my very first LD. Tron definitely made an impact on me.

Tron has survived the years- more so than many other contemporary SF films, and more than I think most critics would have guessed. Instead of looking out-dated and corny, as the years have passed, Tron has aged gracefully. Sure, the monochrome-screen terminals might look a bit old, and the arcade is a distant, fond memory, but the SFX are still beautiful, and the storyline, in this era of the Internet, seems shockingly modern.

One of the reasons Tron's SFX have aged so well is because they did not try to simulate anything already existing. We have no basis to determine if the architecture of the MCP's world is out-dated or not-hip; everything is styled so uniquely that it's never going to look wrong. Much like the design of Maria in Metropolis, the look of Tron is never going to be laughable or quaint.

The storyline is lacking a little bit; you can see the ideas the script writers wanted to insert, but there are too many ideas for only 2 hours of film. There are quite a few points in the film that are mentioned and then ignored (Grid bugs, anyone?), and occasionally the film digresses from the plot for no other reason than to digress- the digressions being unimportant to the story at hand. But, despite the problems, the philosophy of user/program interaction, and the handling of technophobia are both handled admirably.

I recommend every video game, computer, and SF fan to watch Tron at least once. I echo the call for it to be the widescreen version, but I am disappointed with the DVD's extra features- or lack thereof. The LD is much more full featured, and better for fans, despite the side breaks every 30 minutes.


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