A hacker is literally abducted into the world of a computer and forced to participate in gladiatorial games where his only chance of escape is with the help of a heroic security program.
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The son of a virtual world designer goes looking for his father and ends up inside the digital world that his father designed. He meets his father's creation turned bad and a unique ally who was born inside the digital domain of The Grid.
Director:
Joseph Kosinski
Stars:
Jeff Bridges,
Garrett Hedlund,
Olivia Wilde
When wealthy industrialist Tony Stark is forced to build an armored suit after a life-threatening incident, he ultimately decides to use its technology to fight against evil.
Director:
Jon Favreau
Stars:
Robert Downey Jr.,
Terrence Howard,
Jeff Bridges
With the aid of the Enterprise crew, Admiral Kirk must stop an old nemesis, Khan Noonien Singh, from using his son's life-generating device, the Genesis Device, as the ultimate weapon.
Director:
Nicholas Meyer
Stars:
William Shatner,
Leonard Nimoy,
DeForest Kelley
When a man goes for virtual vacation memories of the planet Mars, an unexpected and harrowing series of events forces him to go to the planet for real, or does he?
Director:
Paul Verhoeven
Stars:
Arnold Schwarzenegger,
Rachel Ticotin,
Sharon Stone
A vengeful Australian policeman sets out to avenge his partner, his wife and his son whom were murdered by a motorcycle gang in retaliation for the death of their leader.
Admiral Kirk and his bridge crew risk their careers stealing the decommissioned Enterprise to return to the restricted Genesis planet to recover Spock's body.
Director:
Leonard Nimoy
Stars:
William Shatner,
Leonard Nimoy,
DeForest Kelley
5 years after Pitch Black, the wanted criminal Riddick arrives on a planet called Helion Prime, and finds himself up against an invading empire called the Necromongers, an army that plans to convert or kill all humans in the universe.
Hacker/arcade owner Kevin Flynn is digitally broken down into a data stream by a villainous software pirate known as the Master Control and reconstituted into the internal, 3-D graphical world of computers. It is there, in the ultimate blazingly colorful, geometrically intense landscapes of cyberspace, that Flynn joins forces with Tron to outmaneuver the Master Control program that holds them captive in the equivalent of a gigantic, infinitely challenging computer game. Written by
Anthony Pereyra {hypersonic91@yahoo.com}
While computer animation was used in several scenes, the technology did not exist for a shot to contain both live actors and computer animation. Live-action shots were combined with hand-drawn animation. Strong editing, such as with the light cycle chase, created an apparently seamless blend of actors and computer animation. See more »
Goofs
When Alan leaves his cubicle to see Dillinger (after he finds the Tron program unavailable), the line between the built set and the matte painting of the cubicles moves distinctly (clearly visible on the DVD). See more »
I was terribly excited about Tron when it came out theatrically; I was all of 8 years old, but was already a computer geek. 15 years later, I ended up purchasing the $100 Archive Edition laserdisc box set as my very first LD. Tron definitely made an impact on me.
Tron has survived the years- more so than many other contemporary SF films, and more than I think most critics would have guessed. Instead of looking out-dated and corny, as the years have passed, Tron has aged gracefully. Sure, the monochrome-screen terminals might look a bit old, and the arcade is a distant, fond memory, but the SFX are still beautiful, and the storyline, in this era of the Internet, seems shockingly modern.
One of the reasons Tron's SFX have aged so well is because they did not try to simulate anything already existing. We have no basis to determine if the architecture of the MCP's world is out-dated or not-hip; everything is styled so uniquely that it's never going to look wrong. Much like the design of Maria in Metropolis, the look of Tron is never going to be laughable or quaint.
The storyline is lacking a little bit; you can see the ideas the script writers wanted to insert, but there are too many ideas for only 2 hours of film. There are quite a few points in the film that are mentioned and then ignored (Grid bugs, anyone?), and occasionally the film digresses from the plot for no other reason than to digress- the digressions being unimportant to the story at hand. But, despite the problems, the philosophy of user/program interaction, and the handling of technophobia are both handled admirably.
I recommend every video game, computer, and SF fan to watch Tron at least once. I echo the call for it to be the widescreen version, but I am disappointed with the DVD's extra features- or lack thereof. The LD is much more full featured, and better for fans, despite the side breaks every 30 minutes.
78 of 92 people found this review helpful.
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I was terribly excited about Tron when it came out theatrically; I was all of 8 years old, but was already a computer geek. 15 years later, I ended up purchasing the $100 Archive Edition laserdisc box set as my very first LD. Tron definitely made an impact on me.
Tron has survived the years- more so than many other contemporary SF films, and more than I think most critics would have guessed. Instead of looking out-dated and corny, as the years have passed, Tron has aged gracefully. Sure, the monochrome-screen terminals might look a bit old, and the arcade is a distant, fond memory, but the SFX are still beautiful, and the storyline, in this era of the Internet, seems shockingly modern.
One of the reasons Tron's SFX have aged so well is because they did not try to simulate anything already existing. We have no basis to determine if the architecture of the MCP's world is out-dated or not-hip; everything is styled so uniquely that it's never going to look wrong. Much like the design of Maria in Metropolis, the look of Tron is never going to be laughable or quaint.
The storyline is lacking a little bit; you can see the ideas the script writers wanted to insert, but there are too many ideas for only 2 hours of film. There are quite a few points in the film that are mentioned and then ignored (Grid bugs, anyone?), and occasionally the film digresses from the plot for no other reason than to digress- the digressions being unimportant to the story at hand. But, despite the problems, the philosophy of user/program interaction, and the handling of technophobia are both handled admirably.
I recommend every video game, computer, and SF fan to watch Tron at least once. I echo the call for it to be the widescreen version, but I am disappointed with the DVD's extra features- or lack thereof. The LD is much more full featured, and better for fans, despite the side breaks every 30 minutes.