Mallory and Miller are back. It seems that there was traitor with them at Navarone, whom they thought was executed. But it seems that not only was he not executed, and he was not a traitor but a German spy. Intelligence believes he made it to Yugoslavia and is now with the Partisans. So, Mallory and Miller being the only ones who can positively identify him are sent along with a unit called Force 10, which is led by Colonel Barnsby, who objects to their presence. It seems that Force 10 has a mission of their own which Mallory and Miller know nothing about. When their plane is shot and most of the team is killed, they mistakenly believe that some of the locals they meet are Partisans but in reality are German Allies, so they are taken prisoner, and have to convince the German commander that they are not spies or else they will be killed. Written by
There are numerous mentions of Mallory having an injured leg. In actuality Robert Shaw had injured his knee shortly before filming began and was having difficulty walking without limping, so they simply wrote Mallory's leg injury into the script. See more »
During the film, and especially the mission to infiltrate the German supply dump, none of the commandos, including Major Mallory can understand German. This is especially clear when Leskovar insists he must accompany the team to the dump as only he speaks German and, later, when the team is discussing Leskovar's encounter with the German Sergeant in the train car. All of this ignores the fact that this film is a sequel to "The Guns of Navarone" in which Mallory is specifically chosen for the mission because he speaks "German like a German." Alistair MacLean's original stories also support this fact. See more »
Next time, you can play the corpse. You seem pretty handy with that thing, though.
Could've been luck.
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Opening credits prologue: SOMEWHERE IN ENGLAND 1943 See more »
Okay, But Don't Watch It With It's Predecessor Back-To-Back
If you love the "Guns Of Navarone" as one of the greatest, and more importantly most literate WWII action films of all time, then this "sequel" is really going to cause some painful moments, and I wouldn't recommend watching the two films back-to-back under any circumstances. Owing to the fact that it took original "Guns" producer Carl Foreman a decade to get the "Force 10" film project off the ground, Gregory Peck and David Niven were both Social Security eligible by the time the film was ready to go, and that meant we'd have to see a new cast. And for the most part, despite the borrowing of footage of the first film's climax at the beginning you might as well watch this film pretending the first one never happened. The "Nicolai" connection to the first film is weak and barely explored, and we probably could have done without that plotline altogether. And whereas "Guns" was deadly serious in tone, filled with some rich character studies and literate exploration of the moral questions that get raised even when fighting a good cause, "Force 10" is really more of an escapist war film, punctuated with moments of light comedy, and with no depth whatsoever in the characters and script. If one is willing to accept the film on that level, then it can be enjoyed as an entertaining diversion, but no more. It is interesting to see Harrison Ford in his first post-Star Wars role working alongside the great Robert Shaw in his last film, and Edward Fox appears to emulate most of David Niven's mannerisms quite well. Carl Weathers though, was an annoying distraction and the scene where he demanded "answers" while the enemy was approaching was just plain dumb.
By it's very title though, "Force 10" is always going to have the problem of it's magnificent predecessor hanging over it. Too bad the sequel possibility wasn't cashed in on sooner when Peck, Niven and Quinn could have still done their parts (I always hoped they'd lead a new mission to rescue Anthony Quayle!)
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