When an old enemy, the Cylons, resurfaces and obliterate the 12 colonies, the crew of the aged Galactica protects a small civilian fleet - the last of humanity - as they journey toward the fabled 13th colony of Earth.
Edward James Olmos,
When the initial Cylon attack against the Twelve Colonies fails to achieve complete extermination of human life as planned, twin Number Ones (Cavils) embedded on Galactica and Caprica must improvise to destroy the human survivors.
Edward James Olmos
Edward James Olmos,
Two families, the Graystones and the Adamas, live together on a peaceful planet known as Caprica, where a startling breakthrough in artificial intelligence brings about unforeseen consequences. A spin-off of the Sci Fi Channel series "Battlestar Galactica" set 50 years prior to the events of that show.
The leaders of the twelve human colonies are making plans to sign a peace treaty with their mortal enemies, the Cylons. On the eve of the ceremony, the Cylons attack and destroy most of the colonies. The remaining Colonial ships, led by the battlestar Galactica under the command of Adama, head out into space and seek out a "lost" 13th colony, which turns out to be Earth. Along the way, the Colonials encounter various races (both friendly and hostile), the legendary human warrior Commander Cain, and the planet Kobol, the mother world of all the colonies. All the while, the Cylons--led by the human traitor, Baltar--are in hot pursuit... Written by
Also, the Rising Star brought Uri from his home, which had to be on one of the other eleven planets (the novelization says that he was Leon.) This makes sense, as we can see when Apollo leaves Jolly below decks, we see the writing L.S.S. Rising Star on the bulkhead. Yet, in "The Long Patrol," Athena's computer lists it as T.S.S. Rising Star, making it Taura. See more »
There are those who believe that life here began out there, far across the universe with tribes of humans who may have been the forefathers of the Egyptians or the Toltecs or the Mayans. Some believe there may yet be brothers of man who even now fight to survive, somewhere beyond the heavens.
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Has great aspects and awful aspects but the majority of it is "OK" with unrealised potential and a lack of consistency in plot and tone
Having enjoyed the recent reimagining of Battlestar Galatica I was discussing it with a colleague when he brought up the original and I realised that I had not seen it for several decades and, even then, it was fragmented in my memory. I decided to watch it again and I was quite surprised by how much I remember some of the episodes and how I don't think I had ever seen some of the others. Anyway, this was reason enough to watch it from the start to the end a decision made easier by the fact that it was only one season long before it got cancelled.
To get the comparisons out of the way, watching both leaves me in little doubt that those that trash the remake and praise the original are probably heavily influenced by protective nostalgia when they say that, because there are few ways that this is the case. Indeed the ways that the original is "better" than the remake relates to qualities that I didn't like in the original and that the remake didn't try and have (namely a swashbuckling comedy and the clumsy aim at the family/kiddie viewing sector). With that more or less done I can concentrate on judging the original Battlestar Galatica on its own terms and not against something else. This produces a mixed feeling that I struggle to reconcile because at times this series is awful and at others times it is actually quite engaging and offers potential (that it admittedly doesn't manage to deliver on) but mostly it is a mixed bag.
The split is not total but the series does seem to go through phases where it is silly and for kids and then also more dramatic stuff that could have been a solid backbone for more. Sadly it gets into the silly stuff first. While Apollo and Starbuck were always going to be the lead characters, the first half of the season makes it their show, with a weekly "theme park" style story where we have planets that are like the Wild West or like Medieval times etc etc. Annoyingly all these stories seem to involve the Cylons who are either already on these planets or are using these planets as a trap for the Galatica. This bugged me because it felt like the Cylons were so far ahead all the time that the struggle to watch the survivors shouldn't be this hard and it minimised their presence as a real tangible threat because they were always a handful of robots laying a trap, not a race hunting another to extension. None of it is helped by the overuse of that child and also that bl00dy robot dog thing.
Happily things get a bit more "serious" in the second half of the series, where the approach appears to be more towards action and plot rather than the kiddie theme park approach. It doesn't really pull this off though. The Cylons drop off the map for many episodes while the Eastern Alliance comes into it, but then that thread isn't done particularly well either. That said though it did generally make for a much better series than the first half had been but it is still not that great. It is the contentment with the basics that hurt it, because nothing really convinces and nothing really engages or builds. The Cylons don't menace like they should, the human fleet doesn't feel like it is more than a handful of people, many, many threads are left with unsatisfying endings (and I mean mi-series, not just cause it got cancelled) while other threads just "stop" without a thought for the viewer, as if to say "well, that's that episode filled". The Pegasus episodes along with the Eastern Alliance and other specifics do offer a more grown up thread/feel that could be expanded like the remake did to great success but this never happens and it retains a very fragmented and unsatisfying feel.
There is much to enjoy about it despite this. The effects are limited but the designs are great, with the centurions, the base stars, the vipers or the Galatica herself being iconic and memorable. The comic swagger it has also works well, with Starbuck benefiting from this with some nice moments in the action. Such things as these combined with the better aspects of the second half of the series do combine to make it a solid enough piece of TV sci-fi but the "downsides" do limit it a lot and make it less than it could have been. The mix of aims, the lack of consistency in the central plot (escaping genocide) and in the tone (is it for kids, it is for adults, is it a comedy, is it all worthy and heavy??) are too big to overcome and, as a whole series it is not that great when you sit now and watch it with as little "warm nostalgic glow" as you can muster. Has good episodes and bad episodes but too many fall somewhere in the middle, showing a potential that frustratingly it never really seems to realise or do anything with.
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