Pinky is an awkward adolescent who starts work at a spa in the California desert. She becomes overly attached to fellow spa attendant, Millie when she becomes Millie's room-mate. Mille is a... See full summary »
Two convicts break out of Mississippi State Penitentiary in 1936 to join a third on a long spree of bank robbing, their special talent and claim to fame. The youngest of the three falls in ... See full summary »
A down on his luck gambler links up with free spirit Elliot Gould at first to have some fun on, but then gets into debt when Gould takes an unscheduled trip to Tijuana. As a final act of ... See full summary »
A fictionalized former President Richard M. Nixon offers a solitary, stream-of-consciousness reflection on his life and political career - and the "true" reasons for the Watergate scandal and his resignation.
During a future ice age, dying humanity occupies its remaining time by playing a board game called "Quintet." For one small group, this obsession is not enough; they play the game with living pieces ... and only the winner survives.
Pinky is an awkward adolescent who starts work at a spa in the California desert. She becomes overly attached to fellow spa attendant, Millie when she becomes Millie's room-mate. Mille is a lonely outcast who desperately tries to win attention with constant up-beat chatter. They hang out at a bar owned by a strange pregnant artist and her has-been cowboy husband. After two emotional crises, the three woman steal and trade personalities until they settle into a new family unit that seems to give each woman what she was searching for. Written by
danetta cox cordova
When Millie and Pinkie prepare for dinner party, the time line is way out of whack. Scene begins in early morning, as Millie wakes Pinkie and tells her she is going grocery shopping for the dinner. Millie returns from store (presumably within an hour or so), Pinkie carries out garbage after spilling shrimp cocktail on herself and, en route to trash cans, meets dinner guests who say they can't come because they're on way to a beer joint instead - a scene that would have occurred no later than mid-morning and means that seven or more hours are unaccounted for. See more »
I'd rather face a thousand million savages than one woman who's learned how to shoot.
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Put together a top-shelf Raymond Carver story and the last two reels of 2001 and you have a dim idea of the unique genius of Altman's 1977 masterpiece, probably the most original movie ever made within the studio system. Shelley Duvall is a practiced flirt and would-be social butterfly, oblivious to the total failure of her Donna Reed mystique, and Sissy Spacek is the childlike tag-along who idolizes her. That's all I'll say about the story, which makes turns you couldn't have guessed at in ways that can't be summarized. Humane, funny, staggeringly strange and deeply creepy, THREE WOMEN defines certain social strata and modes of interaction that you've never seen in a movie before or since--and then goes out on a mystical limb that makes the last third of APOCALYPSE NOW look prosaic. With all due respect to NASHVILLE, MCCABE and many others, Altman never made a better film.
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