In the year 1980 the Earth is threatened by an alien race who kidnap and kill humans and use them for body parts. A highly secret military organization is set up in the hope of defending ... See full summary »
Craig Stirling, Sharron Macready and Richard Barrett were agents for Nemesis, an international intelligence organization based in Geneva. Their first mission as a team was to investigate ... See full summary »
David Vincent, an architect returning home after a hard, hard, day parks his car in an old ghost town in order to rest for a while before continuing on home. Suddenly, in the middle of the ... See full summary »
In 1999, Moonbase Alpha, nestled in the Lunar crater Plato, is a scientific research colony and watchdog over silos of atomic waste from Earth stored on the Moon's far side. On September 13, 1999, magnetic energy builds to cause an explosive chain-reaction of the waste, blasting the Moon out of Earth orbit and off the plane of the ecliptic, out of the Solar System. The inhabitants of Moonbase Alpha are unable to return to Earth and must survive on their wandering Moon as it is displaced further into unknown space by freak space warps. Along the way, they are joined by an alien woman with the ability to change herself into any living creature at will. Written by
Kevin McCorry <email@example.com>
Power Records adapted five episodes from the first season as audio dramas for children in the mid-70s ("Breakaway," "Death's Other Dominion," "Mission of the Darians," "Dragon's Domain," and "End of Eternity"). The first three were released on a single LP. The latter two were released on a second LP that also featured two original stories, "Return to the Beginning" (featuring the Alphans returning to Earth but during Biblical times and meeting Noah, a decidedly uncharacteristic story for the series) and "It Played So Softly on the Ear" (in which a strange musical signal lures the Alphans into investigating it). Both "Breakaway" and "Return to the Beginning" were released separately as book-and-record sets complete with comic book art - the "Breakaway" art was later adapted for the 2012 graphic novel SPACE 1999: AFTERSHOCK AND AWE. Interestingly, the audio stories, which ran anywhere from 10-15 minutes each, often compressed the plots significantly and did away with some plot points altogether (Simmonds appears only briefly in Power's version of "Breakaway," for example). They also at times added content to lighten the mood for their young audiences - the audio version of "End of Eternity," for instance, ends with a comical scene that does nothing to diminish the horror of the main plot, and the televised version feels somehow incomplete without it. See more »
Eagle numbers on doors in cockpits not always what the pilots call in and the numbers don't always match with each other. See more »
The first science fiction work I ever saw was Space:1999, and i was six. Italian Tv had co-produced the stuff so it was aired around 6pm, not a very appropriate slot to broadcast scenes of people burned alive by their commander's lasergun... I probably had nightmares about it, but missing a single episode was out of the question. I got to see some first season episodes some twenty years later and I appreciated the show even more. I don't recall much of the second season apart Maya and Tony, so let me concentrate on the first one.
The electronic soundtrack and the opening credits (a kind of "Pulp Fiction" style guitar alternated with an orchestral version of the same theme) were very original, as it was the look of the Eagles: they are solid transport spacecrafts but at the same time one can see their pilots from the outside, so that Eagles seem vulnerable... well, they are, most of the time. Base Alpha is a large, well lit and comfortable place (some stylish seventies furniture, too) which is home and prison at the same time.
Anyway the most peculiar aspect is the atmosphere in Moonbase Alpha: The crew is shocked for what happened to them, unprepared to deal with the future, they don't agree with each other, they make mistakes, they often prefer not to show much emotion. No "Space as the last frontier" rhetoric, here. Space is cold and mistakes are lethal. That increases the realism even if 1999 is well past. Action progresses like a slowly unfolding bad dream.
Don't believe people complaining about bad acting. They just expect things that Space:1999 wasn't going to offer. The actors performed well. For example, Commander Koenig (the symbolism in the name is evident) is waiting for the "black sun" to swallow the base, he's talking with Prof. Bergman. He's about to break into tears but manages to restrain himself so that his eyes show only a little trace of what he's feeling underneath: A very good performance from Martin Landau, nearly impossible to find in better rated SF series/movies.
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