John Garko is a fun-loving leader of a bunch of oddball G.I.s whose mission is to steal the German's secret attack plans from a villa behind enemy lines, where they run into a brutal Nazi ... See full summary »
John Garko is a fun-loving leader of a bunch of oddball G.I.s whose mission is to steal the German's secret attack plans from a villa behind enemy lines, where they run into a brutal Nazi commander. Written by
Carol Hubbard <email@example.com>
At the end of the film when the last German soldier is shooting at Lt. Hoffmen, he fires several continuous shots with a Mauser bolt-action rifle, without moving the bolt after each shot. It would be impossible to fire a bolt-action rifle without moving the bolt after each shot to eject the spent casings. See more »
To watch this film is to follow five misfit American soldiers directly into hell, where they beat you up, take your wallet and abandon you.
In my WWII film and literature class, I show Five for Hell's opening credit sequence, which lasts about 15 minutes (pacing, people, pacing), as an example of war movie making at its worst. While the film is about a commando raid, the soundtrack is about a young woman who goes to Los Angeles to become a go-go dancer. Commander Baseball has clearly never thrown a ball in his life, but I guess that doesn't matter when you are going into combat against an army of Bond movie henchmen. Quite possibly a war crime, Five for Hell is a visual root canal.
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