Joe McClaine is a 9-year-old boy whose adoptive father has developed a method of transferring specialist "brain patterns", and hence skills, into his son's mind. As a result, Joe is able to... See full summary »
World Intelligence Netowrk (W.I.N.) director Shane Weston explains to Professor Ian McClaine how nine year-old son Joe can utilise the brain patterns of professional experts to become W.I.N.'s most ...
Gerry Anderson's third SF supermarionation saga told the adventures of the WASPs (the World Aquanaut Security Patrol) as they explored the oceans and kept the world safe from a variety of ... See full summary »
As the year 3000 approaches, a war-torn Solar System is invaded by the Imperial Alliance in search of a supreme being, the F-01. The experimental X Bomber spacecraft with its young crew ... See full summary »
Fireball XL5 was part of the fleet of interplanetary rockets protecting Sector 25 of the Solar System from alien invasion under the supervision of the World Space Patrol. In command of XL5 ... See full summary »
Gerry Anderson's first science fiction Supermarionation series. Super Car was a prototype vehicle that could travel in the air, on land or beneath the sea. Its test pilot was Mike Mercury, ... See full summary »
The International Rescue team is faced with one of its toughest challenges yet, as the revolutionary lighter-than-air craft Skyship One is hijacked while on her maiden voyage around the ... See full summary »
In the year 2020 Earth is under threat from Martian androids who want revenge on the human race. They consist of Zelda, her son Youngstar and her sister called Sister. An organisation is ... See full summary »
Remake of the hit 1960's television show. In the 21st century, Jeff Tracy, a former astronaut, amasses a colossal fortune and decides that he must use it to benefit others. His answer to ... See full summary »
Joe McClaine is a 9-year-old boy whose adoptive father has developed a method of transferring specialist "brain patterns", and hence skills, into his son's mind. As a result, Joe is able to become a test pilot, brain surgeon, etc, as needed. Combined with his innocent appearance, he becomes an agent for the World Intelligence Network. Written by
I watched a "SuperMarionation" themed day yesterday on the SF TV Channel, comprising episodes of Stingray, Thunderbirds and Joe 90 and it struck me how much Anderson's puppets had evolved from Stingray, through Thunderbirds to Joe 90. Before Joe 90 the puppets looked toy-like with large heads and stunted limbs. However the puppets in Joe 90 have bodies that are correct in all proportions and faces that look human (in fact they look so human the visual effect can be a bit weird). I especially noticed it in scene in a church where the congregation puppets had such lifelike facial features that, for a second, I thought I was watching inserted library stock of human extras but they were all puppets, all with unique human facial features. Gerry Anderson had reached his goal with Joe 90 of having miniature people but it's a pity the scripts were a bit top-heavy with their wish-fulfilment fantasies of many of Britain's oppressed 10 year-old boys.
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