Gerry Anderson's third SF supermarionation saga told the adventures of the WASPs (the World Aquanaut Security Patrol) as they explored the oceans and kept the world safe from a variety of ... See full summary »
Fireball XL5 was part of the fleet of interplanetary rockets protecting Sector 25 of the Solar System from alien invasion under the supervision of the World Space Patrol. In command of XL5 ... See full summary »
The International Rescue team is faced with one of its toughest challenges yet, as the revolutionary lighter-than-air craft Skyship One is hijacked while on her maiden voyage around the ... See full summary »
Gerry Anderson's first science fiction Supermarionation series. Super Car was a prototype vehicle that could travel in the air, on land or beneath the sea. Its test pilot was Mike Mercury, ... See full summary »
In the year 2020 Earth is under threat from Martian androids who want revenge on the human race. They consist of Zelda, her son Yung-star and her sister called Cy-star. An organisation is ... See full summary »
A sequel, of sorts, to Camberwick Green but set in the larger, nearby town of Trumpton. Each episode opens with the town hall clock and ends with the fire brigade band playing. Every show tells the story of one of the townsfolk.
Iconic British children's animated series set in the fictional, picturesque village of the title. Each episode opens with a character emerging from a music box and they will be the central character of the forthcoming story.
Children's animation from the 'Smallfilms' team of Postgate and Firmin. In the 'top, left hand corner of Wales' runs an archaic railway line staffed by such characters as Jones the Steam ... See full summary »
A misunderstanding on Mars provokes an alien race called the Mysterons to declare a war of nerves on Earth. Throughout the series, they continually make terrorist threats and attempt to follow through with their ability to create obedient duplicates of anyone they kill. Their key opponent is the international intelligence organization, Spectrum, whose agents are code-named according to various colours. Their top agent in this war is Captain Scarlet, an agent who was subjected to the duplication process, but was still alive at the time. As a result, his clone was able to shake off the Mysterons' control, but leaving being him indestructible and able to survive any wound. Together with his partners, Captain Blue and Spectrum's fighter squadron, The Angels, the now immortal Captain Scarlet must constantly struggle to thwart the Mysterons' ever present threats. Written by
Kenneth Chisholm <email@example.com>
"Captain Scarlet" was followed by two more Supermarionation series, "Joe 90" and "The Secret Service". Several marionettes were reused in those shows, most noticeably Captain Scarlet as Agent Blake in "The Secret Service". See more »
This is Captain Black, relaying instructions from the Mysterons on mars. You know what you must do.
See more »
Two versions of the closing credits were produced: early episodes use a mostly instrumental theme, while later episodes feature an actual theme song (both are based upon the same melody). See more »
CS&M's American-broadcast predecessors (Supercar, Fireball XL5, Stingray, Thunderbirds) prompted novelty, fun, and no small amount of wishful thinking on the part of this frustrated model railroader. Thunderbirds to me at least became a pleasurable engineering-problem-of-the-week. But CS&M was different, far different.
Invisible yet palpable evil was afoot. Characters that looked a lot more human got snuffed. Intentional catastrophes abounded or were openly threatened. And to confront this was SPECTRUM, sometimes arriving not quite in the nick of time.
It may have aimed for the kids, but it was adult fare, at times delivered with genuine style and suspense. (I suspect the producers later chose to tone things down, hence Joe 90 and The Secret Service.) And at all times it was delivered with outright craftsmanship, a superb meld of direction, stories, voice acting and characterization, photography and editing, production design, sound and musical score, and in-camera special effects.
If you're new to Supermarionation, don't mind the puppetry, kit-bashed models, tabletop explosions or rolling backgrounds, overlook the occasional wire and slot in the pavement, and just watch a show that has style. Because everything is scaled-down but filmed as realistically as practicable you'll get drawn into it faster than you think. For a sampler view the episodes "Winged Assassin," "Big Ben Strikes Again," "Manhunt," "Operation Time," "Shadow of Fear," "The Heart of New York," "Fire at Rig 15," "Traitor," "Noose of Ice" and "Attack on Cloudbase."
I don't quite know when I'll view the CGI successor series, but I suspect tastes have changed over time. CS&M's original premise has unquestionably grown spookier. Suffice it to say I've seen nothing like this before or since. Be surprised, and enjoy.
(UPDATE: I gradually view the new series' episodes. Though its imagery can dazzle, given the choice between "Hypermarionation" and, as another user puts it, "the luxuriously sedate menace of the 1967 original," I still prefer the latter.)
8 of 9 people found this review helpful.
Was this review helpful to you?