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1-72 of 72
- In the year 2065, the Tracy family run International Rescue - a top-secret organization whose ongoing mission is to rescue people trapped in extraordinarily dangerous situations using their advanced Thunderbirds machines.
- Follows the adventures of the World Aquanaut Security Patrol, particularly the crew of its most advanced combat submarine called Stingray.
- Lady Penelope organises a charity clothes show aboard a new plane called the Skythrust. The plane has been fitted with a revolutionary air safety device, but will it foil the pirates intent on stealing the new fashions?
- Brains and Lady Penelope find themselves involved in a rescue mission when the Arlington Bridge collapses, trapping the Mars Probe rocket in the river bed.
- The Hood plants a bomb aboard the Fireflash. Can International Rescue bring the airliner down without using its landing gear?
- A critical piece of a solar power station is destroyed in a storm. Now a town is threatened by uncontrolled heat from the sun. The International Rescue team must find a way to shut the system down before the whole town is destroyed.
- The Army's new Sidewinder falls down a burning pit. Can International Rescue haul the machine out of the pit before it breaks up?
- Professor Borender is kidnapped and his assistant, Sir Jeremy Hodge goes to Lady Penelope help find the missing scientist. While on the trail, they are captured on a monorail train by the villainous, Dr. Godber. Along with his henchman, Roache, Godber has Lady Penelope tied to the monorail track and threatens her life when the next train comes through unless the two scientists reveal the details of a conversion formula that Godber demands.
- Lady Penelope persuades Jeff to take a well-earned holiday on her sheep farm in Bonga Bonga, Australia. Will Scott be able to cope with the new responsibilities he has as head of International Rescue?
- The Hood has been paid by General Bron to destroy Red Arrow - a new British Fighter plane. However, two men are placed in deadly danger when the second prototype crashes into a television relay tower.
- After Thunderbird 2 is heavily damaged in a mistaken attack, it leaves the team seemingly without a swift means to transport TB4 to New York City when a news crew is trapped underneath the collapsed Empire State Building.
- Marineville goes to battle stations as a missile is launched. Counter measures are launched and the missile is destroyed before it hits. Troy and the Stingray are ordered to investigate with air squadrons in support. The search centers on an abandoned island when another missile launches also successfully destroyed before impact. Troy and Phones discover the mouth of a cave, following it they discover a secret base but are captured. Marina is then tortured till Troy gives up secret information about Marineville defenses. The occupants of the base use the information to prepare a third launch. At dawn the missile is fired evades Marineville's defenses but fails to explode on impact. Investigations reveal Troy has somehow tampered with the weapon and left a message to be found alerting WASP of his situation and location. WASP aircraft are scrambled and fire on the base till the enemy surrender. Tempest then uses Stingray to complete the destruction of the base.
- Admiral Denver fishing on Loch Ness is attacked by the monster. Back at WASP debate rages if the creature exists or if the admiral imagined it. To win the argument Shore orders the Stingray to investigate. Marina refuses to go and Atlanta steps in. They stay overnight at a castle overlooking the loch and during the evening they are woken by strange noises, a search reveals nothing of consequence. Next day they take Stingray out onto the Loch and encounter the monster. Taking evasive action they fire a missile. Rather than kill the creature, the missile exposes it as a remote control robot. The owners of the castle then admit they have operated the robot for generations. Troy after thinking it over decides to admit they saw the monster but could not be sure what they really saw, hence preserving the mystery of the Loch
- Investigating the loss of a submarine, the crew of Stingray are captured by their new enemy, King Titan of the Aquaphibians.
- Scientists drill through the ocean floor to find another sea underneath. WASP sends Stingray to investigate, after Commander Shore orders Troy and Phones to cancel a scheduled vacation. The Stingray crew discovers a weird place where water rapidly disappears then reappears.
- The sunken wreck of an old sailing ship suddenly rises to the surface and begins sailing. WASP are contacted and told the ocean liner Atlantis has gone missing after reporting the sighting of an ancient sea galleon. The Stingray is sent to investigate. In an unusual move Commander Shore accompanies them on the mission. Stingray arrives at the location to find it shrouded in fog. From nowhere they see the galleon reported by Atlantis. The Commander and Phones decide to board the galleon. Initially they find no one till they encounter a trap set by an unknown creature claiming to represent the underwater people. He explains the purpose of the trap was to destroy Stingray and her crew. The creature then instructs under threat of death to order Tempest to the ship. Shore ignores the threat and instead tells him to attack the ship, in essence sacrificing his own life. Tempest refuses the order, admitting he would rather face a court marshal. Arriving on board, Tempest releases a laughing gas canister, while the underwater being is distracted in a laughing fit Tempest releases the others and captures the creature. Later Tempest is dressed down for failing to obey orders but Shore believes his actions were mitigated by the daring rescue.
- An experiment to help feed the world goes horribly wrong when a new drug leaks into a southern swamp, spawning three gigantic alligators.
- International Rescue conducts an investigation after investing in a monorail system
- Scott and Virgil have to risk their lives to save a family trapped in a blazing skyscraper after a crazy driver sparks off a fire in the car park below.
- Two young Australian boys inadvertently call out International Rescue on a false alert. Soon a second SOS call follows. The boys are probably up to their old tricks - but perhaps there is something more sinister involved
- Lady Penelope is in peril when she is invited to launch a new supertanker, the Ocean Pioneer II, following a mysterious explosion aboard the prototype
- Brains, the genius behind the inventions of International Rescue has another interest -- buried treasure
- International Rescue must save a man who is hanging off a ledge with a caseful of nutomic charges beside him
- On Christmas Eve, two crooks break into the Second National Bank in New York. When the alarm is raised, they flee the crime scene and stow away inside a rocket which is delivering presents to a local children's hospital. One of those presents is an invitation to be a guest at Tracy Island for Christmas.
- International Rescue rush to a film set to save two actors from a watery grave, unaware that they are walking into a trap laid by the evil Hood.
- Alan returns to motor racing and a rival team wants access to Brains' advanced designs of his car. He and Grandma are left to die on an abandoned bridge with a motion sensitive bomb. International Rescue must figure out how to rescue them.
- When Fireflash airliners start inexplicably crashing with all crew and passengers in the same area, International Rescue volunteers to assist in the investigation.
- A tree-logging machine is out of control in South America and it's about as easy to stop it as it is to win a guerrilla war. Can International Rescue stop the thing before it reaches a dam construction site?
- A pirate radio station in orbit suffers a malfunction and begins to crash back to Earth - International rescue must save the disc jockey on board and try to stop the craft from landing in a populated area.
- After returning to base from a rescue operation in England, the Tracys find a young stowaway aboard Thunderbird 2. How can they return him home without his revealing all the secrets of International Rescue
- It's time to call International Rescue again when a manned space probe, on a mission to collect solar debris, is trapped on a collision course with the sun
- Lady Penelope and Tin-Tin play a dangerous game when they are asked to investigate the Cass Carnaby Five, a cabaret act suspected of sending coded messages in their weekly broadcasts
- Lady Penelope discovers her friend, the Duchess of Roysten is in need of financial assistance. Penelope helps the Dutchess to loan out her prized portrait of a gazelle to a New York tycoon. However, the Duchess is kidnapped by crooks who want the painting and the money owed to her.
- When IR is framed, the organization's intelligence network must clear its name before the Tracys are arrested responding to a distress call they cannot ignore.
- Plans for a nuclear device have been stolen and MI.5 call International Rescue to help find them. Lady Penelope goes undercover to track down the criminal that stole the plans but is captured and left tied up with a bomb.
- Having miraculously recovered from his accident on the M1, the evil Hood is up to no good in Australia, and a huge cloud of radioactive material is heading towards Melbourne
- Scott has been dispatched in Thunderbird 1 to rescue a pair of archeologists who've become stranded in the desert. Little does he suspect they've stumbled into the secret pyramid lair of the mysterious and hostile Zombites!
- The Bank of England's impregnable new vault threatens to become a death trap when a hapless employee is accidently locked
- Troy visits Barry, an orphan of a former commander of Marineville. After telling Barry stories of his adventures on Stingray, Troy invites the boy to spend Christmas at Marineville, and the holiday progresses Troy talks Commander Shore into allowing Barry to go on patrol with the Stingray crew. During the patrol a series of strange events occur that catapult Barry to the status of hero just like his father before him.
- Titan, leader of the amphibians decides that destroying Stingray is taking too much effort. He thinks that getting the crew replaced on Stingray could be just as effective. He instructs surface agent X20 to take charge of the operation. Stingray while on escort duty is drawn into a trap set by X20 that sees a vessel destroyed and Phones' judgment called into question. At the enquiry the blame for the loss is placed squarely with Phones. Troy begins a desperate search for answers before his best friends career is washed up.
- After receiving the 'Aquanaut of the Year' award, Troy finds himself part of a 'This is Your Life' programme where he reminisces some of his greatest adventures.
- As part of his plan to destroy Marineville, Surface Agent X20 infiltrates the base by posing as a professor who can teach mute people to speak.
- After a robot probe inexplicably disappears, the Stingray crew is ordered to investigate.
- When an undersea alien named Gadus kidnaps World Navy Admiral Carson and his wife from their remote island home, Troy, Phones and Marina head off on a rescue mission in Stingray.
- Stingray is deployed to Africa to investigate a series of flooded underwater ruins that appear to have disappeared. Arriving at the site the crew discovers evidence of human intervention and narrowly avoid fatal trap when a bomb explodes under Stingray. Commander Shore believes the same people set the bomb and stole the temple complex and Troy and the team are ordered to solve the twin mysteries.
- Commander Shore appears to be a traitor after Marineville's security has been breached. This forces Troy Tempest to arrest his commanding officer and causes heartbreak for Atlanta Shore. However, just when the situation seems to be resolved, a complication occurs.
- Following the escape of his slave Marina, Titan plots revenge by planning to kill the Stingray crew with a deadly plant that gives off toxic fumes.
- Although told otherwise, two men take an unsafe submarine to the ocean floor searching for a rumored forest of gems. As expected they quickly get into trouble and need rescue. As Stingray maneuver to help the trapped men, Troy himself gets into trouble. On the verge of death Troy has a strange encounter that sees him assume command of an undersea empire including the fabled gem forest. As his capital comes under attack things begin to crumble leading Troy realize all may not be as they seem.
- As part of his training to become an aquanaut, Lieutenant Fisher is given temporary command of Stingray and assigned target practice.
- The Stingray crew are sent to investigate the mysterious destruction of oilrigs.
- Admiral Denver finishes showing the team at Marineville his favorite naval movie. This sparks a debate if modern sailors were as tough as the sailors from the age of sail. To win the argument Admiral Denver arranges a galleon to be borrowed from the museum with plans to sail it across the Pacific. Troy and the Stingray are assigned escort duty, despite Denver's emphatic desire to have no outside help. The ship runs into a very bad storm, and the admiral is injured by falling rigging. The Stingray loses contact with the ship sparking a major air search which turns up nothing. The Admiral wakes, still partially stunned he believes he is a captain from the age of sale. Denver then convinces himself the crew was going to mutiny and casts them adrift in a rowboat. They are sighted and rescued by Stingray. The sub then finds the galleon and comes under fire from the delusional Admiral. Troy swims to the vessel and ambushes the admiral knocking him unconscious for the second time. He wakes in hospital once again as Admiral Denver.
- An Eastern dictator named El Hudat arrives in Marineville, wishing to become a member of the World Aquanaut Security Patrol.
- Troy Tempest is on standby duty while a ship carrying a radioactive isotope nears its port destination. He is supposed to rest. While he does so, he ponders how he should dress to a costume party hosted by Atlanta Shore. Suddenly, he gets a summons to help the stricken ship. Or does he?
- Commander Shore keeps having nightmares about the time when he was crippled in a sea battle with an underwater craft five years ago and rescued by a mysterious stranger.
- The Stingray crew is assigned to make monthly visits to Professor Darren and his team, who have developed a method for making gold from minerals taken from the sea bed.
- Just as an aircraft begins its approach towards a new airfield, the light from a disused lighthouse comes on, confusing the pilot and causing him to crash.
- During a training exercise Stingray is fired on by a submarine from the World Navy controlled by Captain Jordon. Despite Stingrays best efforts Tempest fails to shake the artificial missile and it thuds harmlessly into Stingray. On a nearby island an agent for the Aquaphibians makes a report back to King Titan about the successful test. Titan discovers another test is to be conducted and takes the opportunity to set a trap to destroy the Stingray and Tempest. The agents capture the World Navy sub and Jordon, then arms the dummy torpedo. The Stingray manages to avoid the torpedo, however everyone thinks Jordon fired intentionally. Shore orders Stingray to attack the sub. As Tempest closes in he spots the aquaphibians leaving and chases them down and destroys their vessel.
- During a Terror Fish attack, Stingray is damaged. When Troy goes to make repairs, an Aquaphibian poisons him with some purple liquid.
- Duke Dexter the world's most famous singer will be visiting Marineville for a benefit concert. Titan, although unsure who Dexter is, decides he could be valuable to Titanica's plans and arranges for him to be kidnapped. Surface agent X20 gets the opportunity to execute the plan by using the confusion created in Marineville by the waves of Dexter fans arriving for the concert. Dexter is interviewed by Titan leading to some unusual conclusions both for Titan and the Stingray team
- Learning that a jazz group is to give a concert in the undersea city of Aphony, where Marina's father lives, Surface Agent X20 plants a bomb in the group's bass.
- Having been dethroned by the people of his Eastern nation, El Hudat's twin brother, Ali Khali, arrives in Marineville.
- Troy and Phones rescue a comatose man and take him back to Marineville for treatment.
- Reports come in from all over the world about pink ice.
- After recovering a giant oyster, two explorers are captured by Troy in restricted waters.
- An underwater race that lives beneath the floor of the Pacific Ocean, has developed a large "missile ejector" and is test firing it on small islands. Stingray is sent to investigate and manages to prevent an attack on the West Coast of the United States. The underwater race devises a trap designed to lure the crew of Stingray to its doom and to launch an attack on Marineville.
- When three disused freighters that are to be blown up by remote control mysteriously vanish, Troy and Phones set off in Stingray to find them.
- The Stingray crew fall into a trap set by aliens at a weather station .
- While waiting for the call to action in the Stand-By Lounge, Troy falls asleep.
- When a seemingly indestructible craft is sighted heading towards Marineville on a collision course, the eccentric Professor Burgoyne is called in to help develop a new super missile with which to destroy it.
- A film crew arrives at Marineville to make a movie on Stingray. Everyone will play themselves except Troy, who is to be replaced by an actor.
- When the insane Professor Cordo kidnaps Atlanta and takes her back to his undersea farm, Troy and Phones give chase in Stingray.
- A ship with a load of gold disappears after hitting an iceberg. Meanwhile, the Stingray crew is enjoying a shore leave in Casablanca. While there, Troy Tempest is on a date with Marina while "Phones" is offered the chance to buy a purported treasure map for $500. "Phones" only has $200 but blackmails Troy by reminding him he has a date the next night with Atlanta Shore and gets the remaining money to buy the map. However, the map indicates the treasure is out of the way for Stringray's return course to Marineville. Marina, feeling sorry for "Phones," alters course while Troy and "Phones" sleep. After they awaken, the WASP officers realize what has happened. As the submarine approaches the treasure's location, it is sucked into a whirlpool and ends up in a cavern. There, they are captured by two beings who have been hijacking ships for their treasurer over hundreds of years. Troy and "Phones" must escape on their own because help won't be coming from WASP because no one knows where to look for Stingray.