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- Cadet Happy is ordered to "meet and greet" two new cadets who are the scions of prominent members of the government. He takes an immediate interest in pretty Joan "Jo" Vance, but Ferris Macklin, the son of the governor of Triton, immediately expresses his discontent with being forced to join the Space Patrol. Their relationship is further strained when Macklin blames Happy for taking Corry's space cruiser through a meteor belt causing a crash landing when he, in fact, disobeyed Happy's orders concerning their course.
- Having captured Prince Baccarrati and his henchmen in Salem, Massachusetts at the height of the witchcraft hysteria in 1692, Corry and Happy attempt to return clothing they borrowed from a friendly colonist before the woman's husband and son discover the garments are missing. The Space Patrol men are too late, for Goodwife Martin has been accused of witchcraft by her husband, the town magistrate and Baccarrati escapes, planning to maroon Corry and Happy in 17th Century Massachusetts before returning to his life of time-traveling crime.
- The former adviser to the long-deposed King of Venus plots to return the despot's son to power by use of the Z ray, a mind-controlling device, and a time-traveling spaceship which allows the two men to rob banks and disappear into the past. Commander Corry and Cadet Happy take the only rocket in the Space Patrol fleet with time-traveling capabilities and pursue the criminals back to the 20th-Century.
- The Space Patrol take a ship back into the past to Earth in 1952 with an urgent delivery of blood needed at the time. The star drive fails during the flight and the team land in an unknown time period.
- Commander Corry and Cadet Happy pursue time-traveling master criminals Zarro and Groata into Twentieth-Century earth. The crooks help Indians capture Corry and Happy and convince the tribe's chief that the Space Patrol men are evil spirits and must be burned at the stake.
- A slimy real estate assessor convinces a juvenile delinquent to help him buy a valuable space port on Titan by blowing up its fuel tanks. Their crooked plan goes off without a hitch until Major Robertson catches them red-handed. In desperation the schemers capture the Space Patrol personnel and leave their prisoners trapped with a time bomb while they steal Corry's battle cruiser to make their escape.
- A boring day in the spaces lanes above Terra quickly turn to terror when Commander Corry's spacecraft is disabled after being struck by a meteorite and plummets out of control towards the artificial planet's spaceport.
- Deadly weapons are outlawed on Terra, but smugglers have adapted ordinary ray guns to fire explosive missiles. Commander Corry and his friends investigate the racket, but are captured and imprisoned in the hold of a refrigeration ship bound for the far reaches of the galaxy.
- Having now made repairs and left the planet the crew of the battle cruiser are faced with the realization they are now lost in space. As they search for an answer the planet has one last surprise for them.
- Corry and Happy trace Zarra and Groata, two time-traveling criminals, to 20th Century Earth. While trying to pinpoint their location, the Space Patrol men arouse the suspicions of a police detective who suspects they know more about a series of strange events that have occurred recently in his city than they are letting on. Corry and Buzz trace the two criminals to Zarra's bookstore where, under the influence of Zarra's Z-ray, they are forced to reveal the presence of their scout car - the only way they can return to their spaceship orbiting high above earth. While the crooks make their escape, Corry and Happy fear they are marooned in time.
- The General and his corporal, survivors of the atomic war on Procyon Four, attempt to steal Commander Corry's spaceship (Terra 5) in order to escape the burned out planet.
- A spacecraft attempts a short cut through the asteroid belt. When the craft is damaged it is up to the Space Patrol to launch a rescue. But when they arrive everyone suffers an unexpected surprise.