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- In the 23rd Century, Captain James T. Kirk and the crew of the U.S.S. Enterprise explore the galaxy and defend the United Federation of Planets.
- The flight recorder of the 200-year-old U.S.S. Valiant relays a tale of terror--a magnetic storm at the edge of the galaxy.
- Spock kidnaps the disabled Capt. Pike, hijacks the Enterprise, and then surrenders for court martial.
- The crew of the Enterprise struggles to cope with a planet of imitative people who have modeled their society on 1920s gangsters.
- Peaceful, primitive peoples get caught up in the struggle between superpowers, with Kirk unhappily trying to restore the balance of power disrupted by the Klingons.
- Kirk and Spock must save their ship's crew when they are all declared killed in action in a bizarre computer simulated war where the actual deaths must nevertheless occur.
- When Kirk, Spock and McCoy investigate the disappearance of a doomed planet's population, they find themselves trapped in different periods of that world's past.
- In the throes of his Pon Farr mating period, Spock must return to Vulcan to meet his intended future wife, betrothed from childhood.
- The Enterprise reaches a Federation colony where the adults have all killed themselves but the children play without care.
- For bringing hostility into their solar system, a superior alien race brings Captain Kirk into mortal combat against the reptilian captain of an alien ship he was pursuing.
- The Enterprise crew investigates the disappearance of a ship's crew on a planet that is a modern version of the Roman Empire.
- Galactic alien scouts capture the Enterprise for a return voyage and a prelude to invasion. Kirk's one advantage - they're not used to their adopted human form.
- Very alien visitors to our galaxy attempt to connect with human consciousness but miss, winding up tapping into the regions of human nightmares instead.
- Kirk draws a court martial in the negligent death of a crewman.
- Kirk and psychiatrist Helen Noel are trapped on a maximum security penal colony that experiments with mind control and Spock must use the Vulcan mind-meld to find a way to save them.
- Both humans and Klingons have been lured to a planet by a formless entity that feeds on hatred and has set about to fashion them into a permanent food supply for itself.
- While transporting an arrogant, demanding princess for a political marriage, Captain Kirk must cope both with her biochemical ability to force him to love her, as well as sabotage on his ship.
- 1966–196951mTV-PG7.1 (3.1K)TV EpisodeThe Enterprise discovers an apparent asteroid that is on a collision course with a planet is actually an ancient populated generation ship.
- The Federation clashes with the Klingon Empire over mining rights to Capella IV. A sudden coup between its warrior-minded inhabitants forces Kirk's party to flee with the now dead leader's pregnant wife.
- Lovely telepath Miranda is aide to Ambassador Kollos, in a box to stop insanity when humans see Medusans. She rejects Larry, a designer of Enterprise, and senses murderous intent nearby.
- The Enterprise hosts a number of quarrelling diplomats, including Spock's father, but someone on board has murder in mind.
- While returning to the Enterprise aboard the shuttlecraft, Kirk, Spock, McCoy and a seriously ill Federation diplomat find themselves kidnapped by an energized cloud.
- A transporter accident places Captain Kirk's landing party in an alternate universe, where the Enterprise is in the service of a barbarically brutal empire.
- The Enterprise picks up untrustworthy entrepreneur Harry Mudd accompanied by three beautiful women who immediately put a spell on all the male crew members.
- Capt. Kirk obsessively hunts for a mysterious cloud creature he encountered in his youth.
- The Enterprise crew attempts to stop a plague of amoeba-like creatures from possessing human hosts and spreading throughout the galaxy.
- After Dr. McCoy helps the leader of a planet populated by people with powerful psionic abilities, they decide to force him to stay by torturing his comrades until he submits.
- On a planet, looking for an urgent medicinal cure, Kirk, Spock and McCoy come across a dignified recluse living privately but in splendor with his sheltered ward and a very protective robot servant.
- While on patrol in deep space, Captain Kirk and his crew find and revive a genetically-engineered world conqueror and his compatriots from Earth's Twentieth Century.
- As punishment for ignoring their warning and trespassing on their planet, the Melkot condemn Capt. Kirk and his landing party to the losing side of a surreal recreation of the 1881 historic gunfight at the OK Corral.
- The crew of the Enterprise pursues a mysterious woman who has abducted Spock's brain.
- After the Enterprise landing party beams down to investigate a geologically interesting planet, their ship is hurled across the galaxy. Kirk and company find a deserted outpost guarded by the deadly image of a beautiful woman.
- Existence itself comes under threat from a man's power-struggle with his alternate self, with the Enterprise's strained dilithium crystals presenting his key to a final solution.
- A powerful artificially intelligent Earth probe, with a murderously twisted imperative, comes aboard the Enterprise and mistakes Capt. Kirk for its creator.
- When a temporarily insane Dr. McCoy accidentally changes history and destroys his time, Kirk and Spock follow him to prevent the disaster, but the price to do so is high.
- After the Enterprise is forced to destroy a dangerous marker buoy, a gigantic alien ship arrives to capture and condemn the crew as trespassers.
- A landing party from the Enterprise is exposed to strange form of radiation which rapidly ages them.
- Trapped in an alien laboratory, Kirk, Spock and McCoy meet an empath and are involved in a series of experiments.
- A transporter malfunction splits Captain Kirk into two halves: one meek and indecisive, the other violent and ill tempered. The remaining crew members stranded on the planet cannot be beamed up to the ship until a problem is fixed.
- The Galileo, under Spock's command, crash-lands on a hostile planet. As the Enterprise races against time to find the shuttlecraft, Spock's strictly logical leadership clashes with the fear and resentment of his crew.
- Kirk, Uhura and Chekov are trapped on a planet where abducted aliens are enslaved and trained to perform as gladiators for the amusement of bored, faceless aliens.
- The Enterprise encounters a gigantic energy draining space organism that threatens the galaxy.
- Dr. McCoy discovers his old flame is not what she seems after crew members begin dying from a sudden lack of salt in their bodies.
- Kirk beams down to the planet Gideon and appears to find himself trapped on a deserted Enterprise. Spock on the real Enterprise must use his diplomatic skills to deal with the uncooperative inhabitants of Gideon and find the Captain.
- The crew is infected with a mysterious disease that removes people's emotional inhibitions to a dangerous degree.
- Trapped on a planet whose inhabitants are descended from Northwestern Native Americans, Kirk loses his memory and is proclaimed a God while the crippled Enterprise races back to the planet before it is destroyed by an asteroid.
- Kirk, Spock, Abraham Lincoln and Vulcan legend Surak are pitted in battle against notorious villains from history for the purpose of helping a conscious rock creature's understanding of a concept he does not understand, "good vs. evil".
- A being that controls matter and creates planets wants to play with the Enterprise crew.
- With Capt. Kirk and the derelict USS Defiant apparently lost, the Enterprise grapples with an insanity causing plague and an attack by the Tholians.
- To protect a space station with a vital grain shipment, Kirk must deal with Federation bureaucrats, a Klingon battle cruiser and a peddler who sells furry, purring, hungry little creatures as pets.