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Juvenilia As Art: Harold and Kumar and Sonic the Hedgehog.

6 November 2011 8:17 AM, PST

A generation of young adults--as well as some older ones--came to understand moving images as not only restricted to a single format. My interest in movies formed around the same time that I spent countless hours glued to the TV screen with a Sega controller locked into my two hands, my restless thumbs tapping away at three powerful buttons and a basic directional pad that had major ramifications for the blur of a hedgehog in front of me. It was so easy I couldn't help envy the guy. Put Sonic in a ball, let him spin, and  release; speed through the level and fuck any measly robot that tries to get in your way. The ease with which Sonic could break boundaries while maintaining the same focused look of satisfaction gave him the rascally appearance of a digital punk rocker, replete with blue mohawk. For many people, this stab at »

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Juvenilia As Art: Harold and Kumar and Sonic the Hedgehog.

6 November 2011 7:46 AM, PST

I just picked up Sega's newly released videogame "Sonic Generations," a throwback to the original "Sonic" game released on Sega's early platform 20 years ago. The new game aims to be a nostalgia trip and delivers on that promise in spades. By that I mean it satisfies the need for speed precisely the way the classic version did. "Sonic Generations" beefs up the visuals and some of the gameplay immersion with 3-D graphics and a wandering virtual camera, but the sheer desire for forward motion remains the same. Thankfully. As a child of the nineties, my interest in gaming came… »

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Brief Thoughts on “Batman: Year One.”

31 October 2011 7:56 AM, PDT

While the web has been drenched with rumors about the upcoming third entry in Christopher Nolan’s live action “Batman” movies, the Dark Knight made a comparatively quieter arrival in a new movie this week:  On Tuesday, Warner Home Video released the direct-to-dvd “Batman: Year One,” an hourlong adaptation of Frank Miller’s seminal ‘80s comic. Directed by Lauren Montgomery and Sam Liu, the animated feature captures the original elegance of the source material, while at the same time proving that a transcendent experience in one medium doesn’t always seamlessly translate into another one. »

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