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Sam Raimi Talks World Of Warcraft Movie
28 June 2010 12:05 PM, PDT
Sam Raimi (Spider-Man, Drag Me to Hell) was spotted on the red carpet at the Saturn Awards recently and the press was able to ask the fan favorite director a few questions about his future projects and more importantly the World of Warcraft movie.
When asked what he’s been up to, the director immediately brought up what seems like a passion project to him with Warcraft, explaining that he’s been hard at work in pre-production with writers adapting what is now only a 40 page story document into a feature length film.
“There’s so many aspects of the game that I really enjoy, like the battles… doing sword battles. Like, performing spells and learning new spells and getting to the next level like everybody else.”
He goes on to talk about the wondrous landscapes and giant monsters that really drew him in to the game as well. »
- Joey Victorio
The Future of Assassin’s Creed: Ninjas, WWII and Cliffhanger Endings
28 June 2010 11:47 AM, PDT
If Assassin’s Creed: Brotherhood creative director Patrice Désilets’ grunting and expletive-laced impersonation of Nolan North is to be believed, then the ending of Acii: Brotherhood is . . . well . . . it’s a “motherf***er”. However, the ending of the AC2 continuation seems to be the least of our concerns, as in the same article Désilets commented on the future of the Assassin’s Creed series by disparaging a popular opinion that a mid-twentieth century European setting might be cool.
“I don’t see why we would do a World War II setting. We could do it, it would be fine. Like, let’s go assassinate Hitler. But really?”
Seeing as that Assassin’s Creed seems to dabble in fantastical as opposed to revisionist history, that timeline seems to be fraught with possible incongruities. On top of any chronological implications, Inglourious Basterds kind of already hit that idea. Thus far in the series, »
- Jonathan Poole
Top 10 Weirdest Premises for the Nes
28 June 2010 11:35 AM, PDT
In its heyday there were over 760 titles released in the Us and Pal regions for the Nintendo Entertainment System, also referred to as the Nes. Many of these games are absolute classics that to this day remain nostalgic keystones in people’s childhoods. Who can forget the first time they hopped on a Goomba in Super Mario Bros., gunned their way through the jungle in Contra or blasted Mother Brain in Metroid? These games, while some not so heavy on story, were crafted in such a way that it didn’t matter that we only had two buttons and a d-pad. We had strongly defined characters in engrossing new worlds with clear elements of mystery and adventure to overcome.
This is a list of some of those games, games where the premise is so strange and the mechanics so unnatural that they’ve either become instant blockbusters or cult classics. »
- Joey Victorio
New Releases June 27 Through July 3, 2010
28 June 2010 11:33 AM, PDT
Well, here we are in the last week of June and… what the? Holy crap! There are a metric ton of games coming out this week. What gives? If ever there was a time that you needed a handy guide to keep track of all the new titles hitting store shelves, that time is now. And this is that guide. Take a look at the new releases for June 27 through July 3, 2010, broken out by platform and date.
Puzzle Agent 6/30
Microsoft Xbox 360
DeathSmiles 6/29 Lego Harry Potter: Years 1-4 6/29 N3II: Ninety-Nine Nights 6/29 Singularity 6/29 Sniper: Ghost Warrior 6/29 Auditorium 6/30 Bomberman Live: Battlefest 6/30 Bonk: Brink of Extinction 6/30 Dream Chronicles 6/30 Metalocalypse: Dethgame 6/30 NatGeo Quiz! Wild Life 6/30 Puzzle Quest 2 6/30 Radiangames Crossfire 6/30 Raskulls 6/30 Super Meat Boy 6/30 Yu-Gi-Oh! 5D’s Decade Duels 6/30 Zero Point 6/30
Sin and Punishment: Star Successor 6/27 Harley Davidson 6/28 Jett Rocket 6/28 Pong Toss Pro: Frat Party Games 6/28 Robin Hood: The Return of Richard »
- Jeff Schille
All Points Bulletin Including Ads in Players’ Voice Chat
28 June 2010 9:35 AM, PDT
As cops ‘n’ robbers Mmo All Points Bullet reaches its North American release date tomorrow, prospective players have been researching the game’s pricing structure in order to determine which subscription model will work best for them. Revealed at the end of April, Apb‘s pricing seemed very flexible, with deals for pre-orders and unlimited playtime purchases. Realtime Worlds had also announced an in-game currency called Rtw that can be used for incentives like character customization, game time and other heretofore unannounced uses.
However, last Thursday Apb forum poster tripthedancers noticed a Voip Premium button on his account page that promptly sent warning sirens screaming through the Apb community. When used, the Voip button will remove voice adverts from Apb‘s voice chat anywhere from 30 to 180 days, depending on how much you’d like to pay to avoid being advertised to in-game.
Although Apb community officer Toxico was quick to »
- Jonathan Poole
Hulu Coming to the PlayStation 3?
28 June 2010 8:31 AM, PDT
While gaming is the most important thing your console can do, console manufacturers are eagerly trying to get their systems to become the centerpiece of your entertainment system. This is obvious from the inclusion of Last.fm and Netflix streaming on the Xbox 360, as well as Blu-Ray and Netflix streaming on the PS3. The next big thing console makers are trying to include is the popular internet video site Hulu.
Hulu is currently the second most popular video website on the internet, behind YouTube. The Xbox 360 has recently been working on a deal to bring Hulu to the dashboard, and now Bloomberg Buisnessweek is reporting that Hulu and Sony are very close to making a deal to bring Hulu to the PS3′s XrossMediaBar.
Currently when viewing Hulu online there is no charge to watch ““a large selection of videos from over 200 leading content companies, including Fox, NBC Universal, ABC, »
- T.J. Lauerman
‘Crackdown 2′ Demo Impressions
27 June 2010 8:47 PM, PDT
With just over a week to go before the Crackdown 2 launch, I decided to jump on XBox Live and sample the 30 minute demo for myself. Being the ridiculously devout Crackdown apologist that I am, I figured if anyone was equipped with the mindset to cast a critical eye over Crackdown 2 and compare it with its predecessor, it was me.
The demo drops you right into the action, amidst an in-progress raid on a hideout of a gang named ‘The Cell’ at the ship yards. The area is a maze of shipping crates, boats and cranes, and houses both Cell members and a huge helping of Agility Orbs – yes, the ‘Crack’ of Crackdown is back.
Immediately getting into the swing of things, I began dropping perps with guns and grenades, as well as exploding barrels that littered the entrance to the docks. Moving through the fray as I cleaned shop, I »
- Steve Pendlebury
Bungie Considered Halo 4 Before Halo: Reach
27 June 2010 7:40 PM, PDT
Bungie’s last Halo game, Halo: Reach, is fast approaching its release date and fans are anxious to get their hands on the title which takes players back to the time before Master Chief was the only Spartan warrior. It was a possibility at one point however, that we may have gotten an entirely different story for the game.
Bungie recently admitted something interesting that would have brought about the return of Master Chief instead of the fall of Reach. That’s right folks, the idea of a fourth Halo was being tossed around by Bungie before they even thought about doing the prequel, Halo: Reach.
Brian Jarrard, Bungie’s community director, is the one who spilled the beans to MTV’s Multiplayer Blog about considering Halo 4 before eventually deciding to go the prequel route.
”Even before the idea to build a game based around Reach came about, a lot of other concepts were explored, »
- Riley Little