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So Maybe We'll Get Link In 'SoulCalibur 2 HD Online' After All

21 September 2013 4:20 PM, PDT

When a HD remake of "SoulCalibur 2" was first announced, which to many is the best version of the game, many people got super excited. Until it was revealed that it was for just the PS3 and Xbox 360, and would include just the special guest from the PS2 version, Heihachi from "Tekken".

Even when word came that the original Xbox version's unique fighter, Spawn, would also be included, said disgruntled fans did not change their tune. Why? Because still no Link, from the GameCube edition, which is what everyone liked the most.

Well, as it turns out, there's a slight chance of Link making an appearance after-all. Provided he's included in the Wii U version of the game, but only if that one ends up happening in the first place.

Games Radar reports that Namco Bandai is open to the idea if there's a demand for such a thing. And what does that mean exactly? »

- Matthew Hawkins

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This Animated Short Contains One Coin And A Ton of References

21 September 2013 3:18 PM, PDT

It's a most precious commodity, one that oh so many game characters, from Mario to Kratos, all go ga-ga for. And regardless of whether its rendered in 8bits or via texture mapped polygons, when you see a coin, you had better grab it.

Animator Chris Burns, along with Bob Fox, who both operates Exit 73 Studios, have created an animated short starring Donovan Murdock. He's a guy none too pleased when his Coin is taken from him.

Good thing for us, it's an excuse to kick some butt, and then some.

The following first made an appearance over at Kotaku and has been slowly but steadily making the rounds. And for good reason; it's pretty awesome:

Aside from the kick-ass animation, what makes Coin so special is that it subtly references a dump truck's worth of video game references. Of course there's "Double Dragon" and "Portal", those two are super obvious »

- Matthew Hawkins

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Putting Your Xbox One Vertically Is Not A Good Idea, Turns Out

21 September 2013 2:00 PM, PDT

The PS2 is credited for many things, but one that many have seemed to forgotten (or at least taken for granted) is how it introduced and popularized the idea of having a console be positioned vertically.

It's a cue that many have taken since, including Microsoft, who designed the Xbox 360 to be usable on its side. In fact, it was encouraged. So one might assume that you'd be able to do the same with their next, upcoming console, the Xbox One.

Right? Wrong.

Joystiq reports that the One was designed to be operational flat on the ground, and not on its side. As such, going with the later position risks damaging both the console and its games.

Albert Panello, senior director of product management and planning at Xbox, states:

"We don't support vertical orientation; do it at your own risk… It wouldn't be a cooling problem, we just didn't design the drive for vertical. »

- Matthew Hawkins

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Time For The Obligatory 'Grand Theft Auto 5' Review By Conan O'Brien

21 September 2013 1:00 PM, PDT

You've heard what we've had to say about this week's big release, and a couple of others for good measure. But what about Conan O'Brien, the self-professed Clueless Gamer? Guess it's time to see how well he fares with "GTA V".

The following is a bit Nsfw, but given that it's the weekend, who cares right?

More than anything else, it would seem that the improved driving engine still doesn't mean squat in Conan's less than capable hands. Though he also demonstrates that the real fun of "Grant Theft Auto" isn't following along the predetermined narrative but making your own.

Which in this case is acting like a total idiot at strip clubs and then extracting revenge afterwards. Also, perhaps it speaks of my unfamiliarity with them in the real world, but the idea of a strip club bouncer having grenades on him doesn't sound all that far-fetched.

»

- Matthew Hawkins

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Here's A Spoilery 'Arkham City Origins' Achievement List

20 September 2013 4:30 PM, PDT

Find out when [reacted] goes and [redacted] the [redacted] in this list of achievements for next month's Bat-prequel, "Batman: Arkham Origins."

Spoilers, obviously, after the jump.

New Game Plus, the return of Riddler challenges, and the likely introduction of the "Arkahm" version of the Joker are among the list of things you can expect in the recently unearthed achievements for "Arkham City Origins." While Exophase has the full list, those of you wondering what kind of gameplay you could expect in the prequel are in for a treat.

"Batman: Arkham City Origins" takes place early in the career of the Caped Crusader, when he's targeted by eight assassins hired by crime boss Black Mask, who seeks to increase his grip on the Gotham underworld. Of course, this is the Batman we're talking about, so expect plenty of would-be snipers to end up on the wrong end of a beating.

"Batman: Arkham Origins" will »

- Charles Webb

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End Your Weekend Right: See 'Flower' Get The Mega64 Treatment

20 September 2013 4:00 PM, PDT

Sure, this clip from the goofs at Mega64 is ancient in Internet years, but what better way to close out this hectic week than the furious arm flailing of this tribute to "Flower."

Mega64 released the clip about three years ago during the 2010 Gdc, so there's your context. Below, you'll find your goofy:

Related posts:

Just A Reminder That 'The Last Guardian' Is Still In Development

Tgs 2013: 'Max: The Curse of Brotherhood' Screens

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Follow @MTVMultiplayer on Twitter and be sure to "like" us on Facebook for the best geek news about comics, toys, gaming and more! And don’t forget to follow our video gaming and TV writer @TheCharlesWebb.

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- Charles Webb

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'State of Decay' Infects Steam's Early Access Program Today

20 September 2013 3:30 PM, PDT

Developer Undead Labs announced that their zombie survival/strategy game is now available today in beta.

"State of Decay," released back in June for the 360, is coming to the PC with controller-only support as Undead Labs builds up keyboard and mouse controls based on user feedback during the Early Access period. For the time being, the $20 release (what you'd pay for the 360 version) only supports the Xbox 360 controller and potentially third-party gamepads (although the developer cautions early adopters that they haven't yet tested other models.

Here's what to expect with the Early Access version, according to Undead Labs:

What you’ll see this Friday, if you choose to join forces with us to make the PC version kick ass, is a test version. It’s not ready to be reviewed. It will not be perfect. It may still have crashes.

In "State of Decay," you play as one of several survivors of a zombie plague, »

- Charles Webb

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Just A Reminder That 'The Last Guardian' Is Still In Development

20 September 2013 2:30 PM, PDT

"The team is still there in Sce Japan Studio, [Fumito] Ueda-san is still there," Sony Worldwide Studios President Shuhei Yoshida told Game Informer recently when asked about the status of the long-delayed "The Last Guadian." But don't hold your breath on it: "[We] are still waiting for the time to reintroduce it."

The next game from Team Ico has been more or less Mia since it was first announced back at the 2009 E3. Since then, there's been little news about the first PS3 title from the acclaimed studio, with titles like "The Puppeteer" and "Knack" taking priority as Sony gears up for the end of the current console generation and the beginning of the next.

With absolutely no basis in anything said up to this point, allow me to suggest optimistically that "The Last Guardian" might, in fact, be a PS4 title. I can imagine a point where active development on the »

- Charles Webb

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'The Walking Dead' and 'Mark of the Ninja' Devs Go Indie, Create Campo Santo Games

20 September 2013 2:15 PM, PDT

Another day, another group of successful game designers cry havoc and slip from the standard developer-publisher relationship. It's kind of fun watching an industry sea-change as it happens, isn't it? Today's aspirant indie is Campo Santo Games, a new studio created by -- among others -- some of the dudes responsible for "Mark of the Ninja" and "The Walking Dead."

There's not much to Campo Santo Games yet -- a placeholder website and one blog post -- but it's staffed by heavy hitters. From Telltale come Sean Vanaman and Jake Rodkin, who co-lead and co-wrote the first season of "The Walking Dead." (You may also know them from the very funny, very worthwhile Idle Thumbs podcast.)

They're joined by Nels Anderson, the lead designer of Klei Entertainment's "Mark of the Ninja." Rounding out the group is illustrator Olly Moss, perhaps best known in gaming circles for designing the box art »

- Joseph Leray

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Is Valve About To Reveal Their Steam Box? (Probably)

20 September 2013 12:35 PM, PDT

Valve has three announcements in the pipe for next week as the company decides to expand its living room gaming options. Does this herald the first concrete information about a Valve-developed set top box? And what would the other three announcements be?

The Gabe Newell-led company opened up a teaser site earlier today, teasing that they've "been working on even more ways to connect the dots for customers who want Steam in the living-room."

While Valve's Steam download service is effectively the dominant means of getting your game on for the PC, the service is still constrained by the limitations of building within an Os ecosystem. In the past, Newell has been critical of Microsoft's new Windows 8 operating system.

A Valve-based console would offer a fairly robust library of games, although it remains to be seen how it would handle the sometimes quirky and variable nature of PC gaming. »

- Charles Webb

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Tgs 2013: 'Max: The Curse of Brotherhood' Screens

20 September 2013 11:58 AM, PDT

During Tgs this week, Microsoft dropped some new screenshots for the upcoming platformer, "Max: The Curse of Brotherhood." The followup to "Max and the Magic Marker," "The Curse of Brotherhood" sees the game's hero attempting to rescue his younger brother from a monster.

Developed by Press Play, "Max: The Curse of Brotherhood" will be available on the Xbox One sometime in early 2014.

Related posts:

Manta Ray, Panta Rhei: Here's a New 'Deep Down' Trailer

'Grand Theft Auto 5' Risks Ruining A Real Life Town's Rep Claims Its Local Officials

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Follow @MTVMultiplayer on Twitter and be sure to "like" us on Facebook for the best geek news about comics, toys, gaming and more! And don’t forget to follow our video gaming and TV writer @TheCharlesWebb.

»

- Charles Webb

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The Man Behind 'Gran Turismo' Is Getting His Own Documentary

20 September 2013 11:30 AM, PDT

Every gamer, whether he or she is the hardcore or strictly casual type, is well aware of the impact that "Gran Turismo" has had on Sony's PlayStation brand. It's also a fairly big deal when it comes to the world of games as a whole; "Gt" is more or less the only name in town when it comes to all encompassing and super realistic racing sims.

Nevertheless, we might still be missing the whole picture. And who better to ask than people involved in the real thing, as in actual racing folk? Turns out, they think it's a pretty big deal too.

Or to be more exact, they believe Kazunori Yamauchi, the primary force behind "Gran Turismo", to be a pretty big deal. And given that his baby is celebrating its 15-year anniversary, Sony decided to whip up a documentary dedicated to Kaz. Here's the trailer:

Some, perhaps many, gamers take driving games for granted. »

- Matthew Hawkins

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Tgs 2013: Microsoft Reveals 'D4: Dark Dreams Don’t Die' Screens

20 September 2013 10:36 AM, PDT

The Xbox One thriller from "Deadly Premonition" creaotor Swery65 makes its Tokyo Game Show debut.

"D4: Dark Dreams Don't Die" sees Swery65 back in the mystery game--with a time-bending twist. The episodic Xbox One exclusive puts you in the role of detective David Young whose wife has been murdered. But when he gains the ability to travel through time time, he'll want to go back and save her life. Want to bet it'll be more complicated than that?

Access Games is developing "D4" for the Xbox One's new Kinect, using gestures and voice commands in order to unlock the mystery.

Currently, "D4" doesn't have a release date.

Related posts:

Fact: Link Almost Had The Ability To Shoot Lasers Out Of His Eyes In Wind Waker

Sony Explains How Certain PlayStation 3 Games Will Be Upgraded To Their PlayStation 4 Equivalents

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Follow @MTVMultiplayer on Twitter and be sure to "like" us »

- Charles Webb

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Atlus Is Totally Cool With Sega Buying Them

20 September 2013 9:40 AM, PDT

We reported just the other day that Sega is going to officially own Atlus by the end of November. We also mentioned that certain fans of the house that "Persona" built are less than pleased by such news.

Well, there's at least one party who is pleased as punch by the new business arrangement. And it's Atlus.

They're also sorry for anyone out there who might be worried, or at least Atlus's president and CEO feels that way. Naoto Hiraoka recently issued a statement for all his company's faithful fan, which Game Informer republished in its entirely:

Dear fans and customers,

I would like to take this opportunity to express my gratitude for your support of Atlus products.

As announced Tuesday through various news channels, we are going to continue with our business operations as part of Sega Sammy Holdings effective November 1, 2013.

As you may already know, Index Corporation filed »

- Matthew Hawkins

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Fact: Link Almost Had The Ability To Shoot Lasers Out Of His Eyes In Wind Waker

20 September 2013 9:00 AM, PDT

Iwata Asks has been a great way to find behind the scenes dirt on all our favorite Nintendo games, since day one. But the most recent edition, which centers on the recently released Wind Waker HD, easily contains the greatest nugget of gold yet.

Get this: at one point, certain people, who constructing the original Wind Waker for the GameCube, thought everyone should be able to shoot lasers out of their eyes.

No, this wasn't a suggestion of some lowly intern who was immediately fired the next day, it was the idea of Shigeru Miyamoto and Takashi Tezuka, the main men in charge of the game.

According to Satoru Takizawa, Wind Waker's design manager:

"Now that the eyes had gotten much larger, we wanted to make their facial expressions richer by increasing the number of patterns for the eyes and mouth. Partway through, we even talked about having beams come out of those eyes! »

- Matthew Hawkins

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It's Official: Sony Will Allow PS3 Games To Be Played On The PS4 Via Gaikai

20 September 2013 8:15 AM, PDT

In addition to revealing how upcoming PS3 games will be upgraded to their PS4 equivalents, Sony has also addressed how one will be able to play older games on the brand new system as well.

Many assumed that the Gaikai streaming tech that they bought in 2012 would help make it happen, but no official announcement had been made. Until now that is, courtesy of Sony Worldwide Studios president Shuhei Yoshida at a Tgs roundtable the other day.

Unfortunately, other than the thumbs up that was delivered by IGN, there's not a whole lot to chew on. Though we at least know that a selection of games will be available at launch, which will grow over time.

These older games… which will encompass PSone, PS2, and PS3 titles, according to past announcements pertaining to the PS4's backwards capability… will be playable on the PS4, PSVita, and the recently revealed (but Japan only) Vita TV. »

- Matthew Hawkins

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Android Users: Do Not Install The 'Grand Theft Auto: iFruit' App

20 September 2013 7:39 AM, PDT

Alongside the launch of "GTA V", Rockstar released a companion iOS app called iFruit, which allows one to customize in-game vehicles and take care of Franklin's best friend, among other things.

Well, those with Android phones who wish to partake in mindless frivolities will have to wait for Rockstar to port the app themselves, and it's hard to say when that might happen.

Though one thing is for certain: no matter what, do not download and install the iFruits app that currently resides on the Google Play store, because it's a down and dirty, no good for nothing fake.

One that, according to Destructoid, is nothing more than malware in disguise. They refuse to download the app in question, to see for themselves (can't blame them), though all the negative reviews is evidence enough that something is fishy.

Many people who download Android apps are perhaps smart enough to check feedback first, »

- Matthew Hawkins

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Sony Explains How Certain PlayStation 3 Games Will Be Upgraded To Their PlayStation 4 Equivalents

20 September 2013 7:00 AM, PDT

Last month we mentioned that Sony themselves will allow their customers to upgrade certain PS3 titles to their PS4 cousins, but we didn't know how. Well, now we do. And as hoped, not only is the upgrade fee nice and cheap, you also get to hold onto the original discs.

The entire process is detailed on the PlayStation Blog. But basically, there's two upgrade paths, depending on which kind of game you nab first: physical or digital.

Those who nab boxed copies of "Assassin's Creed 4", "Call of Duty: Ghosts", "Watch Dogs", and "Battlefield 4" for the PS3 will find a code packed each copy. When the PS4 version becomes available, simply input the code and put down ten bucks; when you insert that same PS3 game into your PS4, the latter version will boot up.

It's kind of weird, the idea of using your PS3 copy to play a PS4 game, »

- Matthew Hawkins

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Manta Ray, Panta Rhei: Here's a New 'Deep Down' Trailer

19 September 2013 3:45 PM, PDT

With the Tokyo Game Show in full swing, Capcom has released a new trailer for "Deep Down," their "Dungeons and Dragons" meets "Assassin's Creed" role-playing game.

As previously revealed, "Deep Down" takes place in New York at the turn of the 22nd century and features some sort of memory claptrap that transports  intrepid would-be knights into dungeons lousy with bear-monsters and dragons, ripe for the crawling. The new trailer doesn't elaborate much on that premise, but it does show a hint of gameplay.

I know that being "inspired by 'Dark Souls'" is en vogue right now, but with that tight, over-the-shoulder camera,  contextual combat -- stabbing a man-bear in, say, the leg instead of the gut -- and  gothic grimdark aesthetic, the comparison seems apt.

Earlier this month (after a few weeks of speculation) producer Yoshinori Ono confirmed that "Deep Down" would feature online multiplayer modes. At the »

- Joseph Leray

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Let's Get Weird: First Screenshots of 'The Vanishing of Ethan Carter' Found

19 September 2013 2:15 PM, PDT

The Astronauts, a Polish indie triumvirate of ex-People Can Fly founders, crash landed into Videogame World earlier this year by announcing "The Vanishing of Ethan Carter," a weird fiction horror story about a detective with spooky abilities. Today, they've released the mysterious new game's first screenshots.

"Weird fiction" is a term used to describe a type of horror writing popularized at the end of the last century by people like, most famously, H. P. Lovecraft and Ambrose Bierce. Think the occult, supernatural beings, cosmic abominations, that sort of thing. Weird fiction often has a kind of scientific or naturalistic feel about it, even as it tends to grapple with incomprehensibly strange subject matter.

In other words, a goat skull in a pool of blood is probably pretty par for the course for "Ethan Carter" -- prepare for weird metaphysics and inter-dimensional cuttlefish deities. Since the game doesn't use cut scenes, »

- Joseph Leray

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