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Neocore Games Announces the Action-rpg 'The Incredible Adventures of Van Helsing' For Xbla and PC

9 May 2012 1:30 PM, PDT

Or at least his son as the Hungarian studio lets it be known that they're developing a 19th century-set RPG featuring the monster slayer. Details and concept art after the jump.

The game, which is coming the Xbla and the PC sometime in Q4 of this year, follows the younger Van Helsing as he travels to the Eastern European city of Borgovia to free them from a supernatural threat. No details from the initial press release of how the RPG elements will figure in, but Rts/RPG developer Neocore (King Arthur - The Role-Playing Wargame, Crusaders: Thy Kingdom Come) did send along a synopsis and concept art for your edification:

Set in a gothic-noir universe resembling a fantastical 19th century Europe filled with monsters, magic, and weird technology, The Incredible Adventures of Van Helsing will follow the son of the famed hunter, known in-game as Van Helsing, in a tale »

- Charles Webb

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Non-Gaming News Extra: Titan Books to Release 'Awakening: The Art of Halo 4'

9 May 2012 12:30 PM, PDT

The Master Chief's return will be heralded with arts! In a book!

Awakening: The Art of Halo 4 is a hardcover which will contain commentary from 343 Industries about the creation of the weapons, vehicles, and characters for the Master Chief's fourth outing. You might have seen some of the early campaign images released by 343 and Microsoft a few days back, but just in case you didn't, point your browsers here.

The book will be released on November 2nd and retail for $29.95, a little under a week before the release date of Halo 4, which streets November 6th. In addition to Titan's art book, we have a live-action web series to look forward to. And if you want to catch up on your Halo history, Greg Bear's Primordium: Book Two of the Forerunner Saga was released back in January.

Related posts:

As If You Didn't Have Enough Distractions: Browser-Based 'Wolfenstein 3D 20th »

- Charles Webb

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The Man Who Laughs Online: The Joker Returns to 'DC Universe Online' In New Dlc

9 May 2012 11:00 AM, PDT

The Joker's back this June in "The Last Laugh' Dlc for DC's Mmo which beefs up the game's player vs. player combat.

The update, which is the fourth round of Dlc for Dcuo is mostly PvP-centric, featuring possible team-ups with the comic publisher's stable of characters. As part of the game's tiered free-to-play model, it will be free for Legendary users (those who've shelled out for the subscription), while Free and Premium members can purchase it through Psn or on the Dcuo site.

Here's what you'll get if you get with the download:

The Last Laugh will include an all-new weapon, hours of multiplayer gameplay in the Safe Houses and Headquarters, and new Legends PvP characters:

The Shield – Players can unleash this vicious new weapon to bash their opponents, or hurl it to take them down from a distance.

Safe House Battles – No one is safe now that heroes »

- Charles Webb

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Here's What You Get For Preordering 'The Amazing Spider-Man' on the PS3 and 360

9 May 2012 10:00 AM, PDT

Retailer-specific preorder bonuses are on the way from Amazon and GameStop. One let's you fight as the Rhino, the other let's you be Stan Lee. Your choice is clear.

Alright, so we're in full swing for the Amazing Spider-Man marketing blitz, with the new trailer out in front of The Avengers, and the movie's viral campaign in full effect. So how about some extra stuff for preordering the tie-in game on consoles? Activision and developer Beenox are including "The Rhino Challenge Mode," for gamers who preorder Asm from Gamestop, where you'll get to trash New York as Spider-Man's horned nemesis; meanwhile, Amazon's Stan Lee Dlc allows you to play through exclusive missions as the Spider-Man co-creator and sometime actor.

Here's what you'll be getting should you decide to put down your monies early:

Pre-order Now from GameStop - The Rhino Challenge

Take control of the massive, genetically engineered villain »

- Charles Webb

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As If You Didn't Have Enough Distractions: Browser-Based 'Wolfenstein 3D 20th Anniversary' Now Free

9 May 2012 9:00 AM, PDT

Wolfenstein 3D: shooting Nazi horrors for over 20 years.

Bethesda announced this morning that they're making the browser-based classic Fps free-to-play through their site and the game's Facebook page. They've also included a 20-plus minute "director's commentary" by id Software co-founder John Carmack, which you can check out at the bottom of the post. You can play the game in-browser on Bethesda's site or via its Facebook page.

If browser games aren't your thing, the iOS game Wolfenstein 3D Classic Platinum will be available for free for a limited time today. That's for the iPad, iPhone, and iPod Touch if you're so inclined to check it out. Bethesda didn't pass along a window for when it will be available, but you can check the link for the game in the iTunes store throughout the day.

Related posts:

It's Official: 'Adventure Time' Is Coming to the DS and 3Ds This »

- Charles Webb

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'Bioshock Infinite' Drifts Into February 2013

9 May 2012 8:00 AM, PDT

That October 16th release date? Ain't happening. Irrational and 2K Games have announced that we'll simply have to wait a few more months to check out the floating, dystopic city of Columbia as Bioshock Infinite slips into next year. In a letter to consumers (you can read it after the jump), the game's Creative Director, Ken Levine explained that this was a simple push to polish what he describes as a "very big game."

So shooter season got a little less crowded this year. Hopefully, we'll see/hear more about throughout the year.

Here's the official message from Ken Levine, Creative Director for Bioshock Infinite:

When we announced the release date of BioShock Infinite in March, we felt pretty good about the timing.

Since then, we’ve come to realize that some specific tweaks and improvements will make Infinite into something even more extraordinary. Therefore, to give our talented team the time they need, »

- Charles Webb

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The Fullbright Company Reveals 'Gone Home'

9 May 2012 6:57 AM, PDT

By Jeffrey Matulef

The trio of ex-Bioshock developers at The Fullbright Company have revealed their first game to be Gone Home. As we discovered last week, it will be a first-person exploration game without combat set in an unfantastical environment. Along with a batch of screenshots, The Fullbright Company has released some pre-alpha footage."Hopefully the video demonstrates the basics of what Gone Home is all about: exploring a modern, residential locale, and discovering the story of what happened there by investigating a deeply interactive gameworld," explains The Fullbright Company's Steve Gaynor on the studio's official site. "We’re really interested in pushing toward simulation, both in the sense of the physics system but also in allowing the player to open any door or drawer they’d logically be able to and examine what’s inside, down to small details. If we do it right, these interactive and simulation elements »

- MTV Video Games

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'Prototype 2' Gets Its First Round of Dlc, Next Dlc Release Revealed

8 May 2012 2:50 PM, PDT

Sgt. Heller can engage in "Colossal Mayhem" in the first Dlc, while being able to apply "Excessive Force" on May 29th.

Character skins, new multiplayer abilities, and weapons are what you get in the two rounds of Dlc Activision and developer Radical Entertainment have lined up for their gory open world sci-fi action game.

Here's what you get in the two Dlc packs:

Colossal Mayhem Pack

Thermobaric Boom-Stick

Force Multiplier Powers:

o Warp Vortex

o Anti Gravity Field

o Air Time

Custom Skins:

o Heller Test Subject

o Infected Heller

o Infantry Heller

Excessive Force Pack

Viral Infector Grenade Launcher

Force Multiplier Powers:

o Shockwave

o Chaos Creator Mode

o Medusa's Wrath

Custom Skins:

o Armored Heller

o Agile Armor Alex Mercer

o Zombie Mercer

Both downloads will set you back $4.99 on Psn or 400 Ms Points, while players who ordered the Prototype 2: Blackwatch Edition can redeem their codes today for the "Colossal Mayhem" pack. »

- Charles Webb

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First Footage of Sony's Ps Vita Dark Fantasy Action Game 'Soul Sacrifice" Emerges

8 May 2012 1:41 PM, PDT

By Jeffrey Matulef

It always strikes me as silly when publishers release a trailer for a trailer, but I'll be darned if this teaser for the Ps Vita fantasy-action game, Soul Sacrifice, doesn't pique my curiosity.

Upon face value, its gritty dark fantasy aesthetic and title resemble From Software's Demon's Souls series, but Soul Sacrifice is being developed by Sony's Japan Studio rather than From Software. Japan Studio did play a hand in creating Demon's Souls, however, and Sony owns the IP, so a spinoff remains a possible, albeit unlikely scenario.

Last month an ad for the game was leaked from the upcoming issue of Japanese gaming magazine, Famitsu. Part of the ad translates to, "the action game that shakes your soul."

A Flash ad after the teaser cryptically explains, "It's not about cooperation," before adding "It's about fighting shoulder to shoulder." This hints at some sort of mix between competitive and cooperative gaming, »

- MTV Video Games

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Leisure Suit Larry Delays Gratification Until 2013

8 May 2012 12:38 PM, PDT

By Jeffrey Matulef

Last week Replay Games' remake of the original Leisure Suit Larry headed by series creator, Al Lowe, surpassed its Kickstarter goal of $500,000 with $674,232 (including Paypal). Unfortunately, those hoping Leisure Suit Larry would come early will have to hold on a little longer.

Originally expected to be released around October this year, development has been pushed back to early 2013. Turns out extra money means more cool stuff, but also means it'll take more time to make.

"Since all 14,000+ backers made it past the $650k mark you guys get more rooms, another girl, and all new dialogue in the game (from hitting the $550k tier too!)." Replay president Paul Trowe explains on their Kickstarter page. "The bad news is, this has serious ramifications on our ship date.  We were originally planning on shipping in October but since we have to pretty much design a Ton of new stuff (which »

- MTV Video Games

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Review: The Wildly Addictive Ride That Is 'Awesomenauts' (Psn, 360)

8 May 2012 11:15 AM, PDT

There was a brief period of about a day or so recently where Awesomenauts's release seemed in jeopardy. Developer Ronimo Games found themselves without a publisher and there were some serious questions about how we'd get to play their 2D Moba game. Ultimately, it's great that Ronimo was about to find a way to make the release of their downloadable game work, because if things had for whatever reason gone the other way, we would have been deprived of one of the more unique takes on the genre with hugely addictive, sophisticated/simple strategic gameplay.

The Basics

Awesomenauts will be familiar to anyone who's played a game like Monday Night Combat: your team's goal is destroy the enemy base, and you've got to get through human/AI opponents, drones, and turrets to win. Ronimo flips the script by changing the perspective to a 2D action platformer.

The symmetrical maps contain »

- Charles Webb

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You Can't Go Wrong With Zombies: 'Zombie Tycoon 2: Brainhov’s Revenge' Announced For the Ps Vita, PS3

8 May 2012 10:10 AM, PDT

The zombie Rts from Frima gets Cross Play functionality between the PS3 and PlayStation Vita—also fast zombies vs. slow zombies.

The Unreal-powered game is expected sometime in 2013, and comes in two flavors: a single-player campaign as well as a strategy-based multiplayer mode (no word on the number of players).

Here's some additional info from the press release for this upcoming Psn title:

Toronto - May 8, 2012 - Today during the first “PlayStation

In addition to providing hours of zombie blasting fun, Zombie Tycoon 2 will ambitiously tackle one of the biggest debates in pop culture, pitting classic, shambling zombies against Dr. Brainhov’s new breed of frantic, über-fast undead to open an entirely new dimension of gameplay.

“At Sony we’re always excited to see new titles pushing the envelope of our technologies and with its real time, cross-platform gameplay Brainhov’s Revenge is no exception. We’re pleased to have »

- Charles Webb

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New Video Game Releases for the Week of 5/8: Crafty Games Edition

8 May 2012 9:05 AM, PDT

Space miners, pixel miners, and first-person mystery provide us with our gaming entertainment this week

Title: Starhawk

Platform(s): PS3

The spiritual successor to Warhawk goes space Western in this vehicular and ground-based action shooter. Unlike Warhawk, which had the feel of a space-based Battlfield, Starhawk has added Rts elements, along with an full single-player campaign. You know the drill: you're just a simple space miner, trying to eke out a living when you're caught between two rival factions fighting over a rare energy source. Oh yeah, and you get infected by said energy source, and also there are swarms of rockets.

Multiplayer is going big again, with 32 players although right now the modes seem a little sparse with Capture the Flag, Deathmatch, Team Dm, and Zones mode, but perhaps down the line developer Lightbox Interactive can work in some more objective-style game modes to mix things up a bit. »

- Charles Webb

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It's Official: 'Adventure Time' Is Coming to the DS and 3Ds This Fall

8 May 2012 8:02 AM, PDT

Adventure Time™: Hey Ice King! Why’d You Steal Our Garbage?! is the first retail game from the hit Cartoon Network TV show.

While no logo or assets are available at this time, Cartoon Network and publisher D3 announced that Adventure Time is being developed by WayForward Games, the studio behind A Boy and His Blob along with Batman: The Brave and the Bold for the Wii and DS—and I completely forgot they were responsible for Contra 4, so they're not too shabby a choice to bring Adventure Time to handhelds.

Here's a synopsis of the game's story from Cartoon Network:

In the first licensed Adventure Time video game, Finn and Jake wake up one morning to find their trash stolen by the Ice King. Jake couldn’t care less about half-eaten bananas, crumpled up burrito wrappers, and old chicken diapers – but when they find out the Ice »

- Charles Webb

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New Dead Space and Need for Speed Due by Q1, 2013

8 May 2012 6:30 AM, PDT

By Jeffrey Matulef

EA announced in an earnings call that new titles in their Dead Space and Need for Speed franchises will be released before March 31, 2013. The upcoming Need for Speed title is pegged for Q3 of fiscal year 2013, which equates to around October this year. Meanwhile, Dead Space 3 and Need for Speed: Most Wanted 2 leaked on South African retailer, BTGames website last month. It was this same retailer that leaked The Jak & Daxter HD Collection a month prior to Sony's official announcement, so the source seems credible enough.

Other upcoming titles EA mentioned include games in such series as: Madden NFL, FIFA, Sim City, Medal of Honor, The Simpsons Tapped Out, and Bejeweled. When asked if the upcoming Dead Space game was in fact Dead Space 3, EA sent out a reply to GameInformer stating, "There’s no further information today but watch for several big product announcements from EA at E3 in June. »

- MTV Video Games

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'Eve Online' Still Nuts, Here's How the 'Burn Jita' Event Went Down

7 May 2012 4:15 PM, PDT

A bunch of players in the PC Mmo decide to crash a major trade hub in the game's economy. And they nearly succeeded.

"This weekend has been a milestone for Eve, the first time anyone has declared war on a solar system. The game worked wonderfully." That's from Lazarus Telraven, a member of Goonswarm, a confederation of Eve Online players who amassed a a deadly force in recent days to take down the Jita solar system. Apparently, in the game's nine year existence, this is something of an unprecedented event.

Goonswarm gathered thousands of high-powered in-game ships to attack essentially anything that could fly, sacrificing themselves in combat with other gamers' vessels or against in-game police ships that would spawn instantaneously to take them out. The image above is a heat map representing the thousands of destroyed ships which translated into billions of Isk (Eve Online's currency) in damage. That »

- Charles Webb

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Op-Ed: How The Walking Dead Nails Inhabiting a Defined Character

7 May 2012 3:30 PM, PDT

By Jeffrey Matulef

[Warning: This piece contains spoilers for The Walking Dead: Episode One.]

There's a moment in The Walking Dead game where an attractive reporter mentions that she was rescued by a chubby nerd named Doug. "That guy rescued you?" protagonist, Lee Everett asks, incredulously, before remarking that you never know who's going to be the hero in these situations.

That you don't know how people will react in an emergency is key to The Walking Dead's identity. On the surface, it's about a bunch of survivors in tense situations. Do you throw a little boy out of a hideout because he looks like he's been bit? Should you save the able bodied teenager or the small boy? What about giving a recently infected girl a gun, so she can blow her brains out before turning zombie? These are tough situations with no right answer. How people act during them can be completely incongruous to who they ordinarily are. »

- MTV Video Games

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'Lollipop Chainsaw' Will Earn Its M-rating

7 May 2012 3:00 PM, PDT

The game's Esrb rating outs partial nudity, gore, and drugs. Hopefully not all at the same time.

Revealing outfits. Dismemberment. Sex jokes. Yep, this sure sounds like a Grasshopper game. While the studio is plugging away at Killer is Dead, Lollipop Chainsaw is getting set for its June release date, making its way through various certification and ratings processes. The net effect: now we know how crazy Suda51 and English language script writer have decided to go with the story of a cheerleader, her boyfriend's head, a spell-casting goth, and the zombie apocalypse.

Here's the full Esrb summary for the June release:

This is an action game in which players assume the role of Juliet Starling, a zombie-hunting cheerleader who must prevent the apocalypse. Players use a chainsaw, explosive rounds, and special attacks (e.g., performing cheerleading routines; mowing down enemies with a crop harvester) to kill zombies in melee-style combat. »

- Charles Webb

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PS3 Strategy RPG 'Rainbow Moon' Gets a Trailer

7 May 2012 2:15 PM, PDT

See the Psn Srpg in motion.

Developed by Sidequest, Rainbow Moon is a grid-based, turned-based Srpg, featuring both random and non-random enemy encounters. The PlayStation Blog post where the trailer was revealed describes the game as a mixing of RPG elements with a classic feel.

Featuring 100 enemies across 17 classes, you'll be combating them across the game grid using 120 special skills for your party of three characters. The game will also feature Psn Platinum Trophy support, if bragging rights for in-game accomplishments are your thing.

Rainbow Moon will launch later this year on Psn.

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Miyamoto Does Not Care for the Vita's Launch Lineup

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Follow @MTVMultiplayer on Twitter and be sure to "like" us on Facebook for the best geek news about comics, toys, gaming and more! And don’t »

- Charles Webb

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Jane Jensen Hints at a New Gabriel Knight Game

7 May 2012 1:45 PM, PDT

By Jeffrey Matulef

Gabriel Knight creator Jane Jensen recently suggested in an interview with Polygon that her long dormant globe-trotting archaeological mystery series may resurface sometime soon.

The Gabriel Knight series spanned three titles from 1993's Gabriel Knight: Sins of the Father to 1999's Gabriel Knight: Blood of the Sacred, Blood of the Damned. Recently, Jensen founded her new Kickstarter-based company, Pinkerton Road. Jensen describes the studio's first game, Moebius, as a "metaphysical adventure in the vain of Dante's Equation, Gray Matter, and Gabriel Knight." In a more recent Kickstarter update she promises a second project funded by a publisher and describes this "mystery game x" as "a third-person adventure game" and "a dark mystery of the kind you would normally associate with me." "You will be excited," she adds.

Jensen admits that while she's "mentally moved on" from Gabriel Knight, she would like to revisit the rogueish detective/novelist »

- MTV Video Games

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