Nintendo
Nintendo has received a lot of criticism in recent years – from their turn towards the casual market with the Wii to the frankly disastrous launch of the Wii U, many are beginning to question Nintendo’s place in the home console market. Something that hasn’t changed, however (and something that must be championed) is Nintendo’s uncanny ability to encapsulate the essence of video games: fun. While other companies continue to churn out grit and violence in palettes of grey and brown, Nintendo strives to uphold the luminosity of video games.
The philosophy of fun and good game design is one that has always existed at Nintendo – recently, in fact, the legendary game designer and creator of Super Mario Shigeru Miyamoto was quoted as saying:
“What other companies are doing makes business sense, but it’s boring. The same games appear on every system. At Nintendo we want...
Nintendo has received a lot of criticism in recent years – from their turn towards the casual market with the Wii to the frankly disastrous launch of the Wii U, many are beginning to question Nintendo’s place in the home console market. Something that hasn’t changed, however (and something that must be championed) is Nintendo’s uncanny ability to encapsulate the essence of video games: fun. While other companies continue to churn out grit and violence in palettes of grey and brown, Nintendo strives to uphold the luminosity of video games.
The philosophy of fun and good game design is one that has always existed at Nintendo – recently, in fact, the legendary game designer and creator of Super Mario Shigeru Miyamoto was quoted as saying:
“What other companies are doing makes business sense, but it’s boring. The same games appear on every system. At Nintendo we want...
- 4/10/2015
- by Brian Wilson
- Obsessed with Film
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