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Mini Bio (1)

Tyler Gooden was born in the United States and from an early age he developed a relentless passion for stories, images, and the world beyond. His mother's job as librarian and his exposure to nature and science provided him with fertile ground to cultivate an overactive imagination. He spent his days absorbed in great literature, classic films, comic books, and listening to the legendary storytellers and scientists in his family. It wasn't long before he was putting his parents' VHS recorder to use, writing his own stories, and working for hours on end learning to draw.

His interest in the arts lead him to study at The Experimental Television Center in New York, a three month apprenticeship in the fine arts in Italy, and finally a degree from The Atlanta College of Art in digital media. At twenty-two years old, he made a massive leap into directing for several local market television shows, giving him his first taste of the film industry.

After a year of working in television, Tyler grew restless and traveled back to Europe in need of new adventures and challenges. He quickly became involved in various art projects throughout the continent that eventually lead him to Prague.

The film industry was booming and Tyler jumped in and was immediately recruited, first animating storyboards for Terry Gilliam's The Brothers Grimm, then contributing his visual effects talents on a range of big budget Hollywood features shot in numerous countries.

Throughout this period, Tyler has also directed award winning theatre for The Prague Playhouse, written and directed several short films, helped build visual effects companies, taught storyboard workshops, and lived in four different countries working on an array of exciting and creative projects; most recently completing several American television shows.

- IMDb Mini Biography By: Anonymous

Trivia (2)

Speaks Italian and Czech.
Began directing for television in America at 22 years old, with network credits including NBC and FOX Sports. Moved to Eastern Europe for new challenges in 2003 and established a position in visual effects on feature films.

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