No photo available. Represent Yoji Shinkawa? Add or change photos at IMDbPro
STARmeter
SEE RANK
Down 415,334 this week

Yoji Shinkawa

Yoji Shinkawa was born on December 25, 1971 in Hiroshima, Japan. He is known for his work on Metal Gear Solid 3: Snake Eater (2004), Metal Gear Solid 2: Substance (2002) and Metal Gear Solid (1998). See full bio »

IMDb India Spotlight

Discover top rated movies, trending celebrities, quizzes, and the best in Indian entertainment on IMDb.

Check out India Spotlight

Around The Web

 | 

Powered by ZergNet

User Lists

Related lists from IMDb users

a list of 12 people
created 7 months ago
 

Do you have a demo reel?

Add it to your IMDbPage

Connect with IMDb


How Much Have You Seen?

How much of Yoji Shinkawa's work have you seen?

User Polls

1 nomination. See more awards »

Known For

Metal Gear Solid 3: Snake Eater
(2004)
Metal Gear Solid 2: Substance
(2002)
Metal Gear Solid
Metal Gear Solid Art Department
(1998)

Filmography

Hide Hide Show Show Art department (13 credits)
 2008 Metal Gear Solid 4: Guns of the Patriots (Video Game) (art: petrol advertising) / (illustrations: Saga movies/KDE-J)
 2005 Metal Gear Solid 3: Subsistence (Video Game) (illustrator: movie unit) / (illustrator: package unit) / (mechanical designer)
 2004 Gojira: Fainaru uôzu (designer: Gôten/Atragon Warship)
 2004 Metal Gear Solid 3: Snake Eater (Video Game) (illustrator: movies) / (mechanical designer)
 2004 Metal Gear Solid: The Twin Snakes (Video Game) (conceptual designer) / (illustrator: Mission Log) / (illustrator: package)
 2003 Zone of the Enders: The 2nd Runner (Video Game) (mechanical designer)
 2002 Metal Gear Solid 2: Substance (Video Game) (art director: Snake Tales) / (art director: VR & alternative unit) / (illustrator: Shinkawa Theater, movie unit) / (illustrator: package unit) / (mechanical designer)
 2001 Metal Gear Solid 2: Sons of Liberty (Video Game) (mechanical designer)
 2001 Zone of the Enders (Video Game) (illustrator: package design unit) / (mechanical designer)
 2000 Metal Gear Solid (Video Game) (designer: Metal Gear) / (illustrator)
 1999 Metal Gear Solid: VR Missions (Video Game) (graphics supervisor) / (mechanical designer)
 1999 Metal Gear Solid: Integral (Video Game) (graphics supervisor) / (mechanical designer)
 1998 Metal Gear Solid (Video Game) (graphics supervisor) / (mechanical designer)
Show Show Animation department (15 credits)
Show Show Art director (10 credits)
Show Show Miscellaneous Crew (5 credits)
Show Show Camera and Electrical Department (4 credits)
Show Show Visual effects (2 credits)
Show Show Special effects (1 credit)
Show Show Thanks (1 credit)
Show Show Self (2 credits)
Edit

Personal Details

Other Works:

Art book "Visual Works of Anubis: Zone of the Enders" (2003) See more »
Edit

Did You Know?

Trivia:

Many of his character/mechanical designs (particularly those for the Zone of the Enders games) are almost exact replicas of drawings he did in school. See more »

Star Sign:

Capricorn

Contribute to This Page