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[About his sleeping pattern]: It's the way I work. I sleep 12 hours and then work 24 hours. I've worked those irregular hours for the past three years. It's better to stay up day and night to come up with ideas. I usually get inspiration for game designing by working this schedule.
Got the idea for Pocket Monsters (Pokemon) from his childhood memories of collecting insects, as well as the linking capabilities of Nintendo's handheld gaming system, Game Boy.