Though video games are an artistic medium, the industry itself is a business like any other, concerned first and foremost with making back its investments. A lot of the time, this means the market is being constantly flooded by the same genres and formulas; those that prove time and again that they make the most money.
A consequence of the tenacious pursuit of profit is that gamers themselves are often left out in the cold, straddled with ‘optional’ (to varying degrees) micro-transactions and forced to purchase day-one Dlc in order to really get the full experience.
Of course, publishers wanting to make their money back, pay their employees and please their shareholders is completely understandable, but sometimes even this ideology goes a step too far. Instead of treating the audience with the respect they deserve, they treat them like cattle; they make them wait in the cold for special editions of the latest games,