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Bay Raitt

As Creature Facial Lead at "Weta Digital", Bay Raitt was responsible for modelling and building the facial system for the CGI character "Gollum" in The Lord of the Rings trilogy. In 2003, Bay received a Visual Effects Society Award for 'best character animation in a live action motion picture' for his work on creating Gollum. Bay started his ... See full bio »
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Known For

Filmography

Hide Hide Show Show Animation department (10 credits)
 2013 Dota 2 (Video Game) (animator)
 2012 Counter-Strike: Global Offensive (Video Game) (animator)
 2011 Portal 2 (Video Game) (animator)
 2009 Left 4 Dead 2 (Video Game) (animator)
 2008 Left 4 Dead (Video Game) (animator)
 2007 Half-Life 2: Episode Two (Video Game) (animator)
 2007 Portal (Video Game) (animator)
 2007 Team Fortress 2 (Video Game) (animator)
 2006 Half-Life 2: Episode One (Video Game) (animator)
 2004 Half-Life 2 (Video Game) (animator)
Hide Hide Show Show Visual effects (3 credits)
 2003 The Lord of the Rings: The Return of the King (creature facial lead: Weta Digital)
 2002 The Lord of the Rings: The Two Towers (creature facial lead: Weta Digital)
 2001 The Lord of the Rings: The Fellowship of the Ring (creature technical director: Weta Digital)

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