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3 items from 2009

'Halo' cross-compatibility considered

9 February 2009 12:34 AM, PST | Digital Spy | See recent Digital Spy - Movie News news »

Microsoft will consider connecting future games and stories in the Halo series. Halo Wars lead producer Jason Pace told Digital Spy that he hopes future games will tie together. "I believe that you'll be seeing all that kinds of that stuff in the years to come as we get the infrastructure in place to easily support it and roll it out. I would like nothing more than to be able to tie all and every Halo experience together," he said. "I'd to be able to give you achievements if you answer a series of questions about the books, and then unlock secret areas in Halo 3 because you've (more) »

- By Matthew Reynolds

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More 'Halo Wars' games possible

8 February 2009 4:40 AM, PST | Digital Spy | See recent Digital Spy - Movie News news »

The Halo Wars franchise could be expanded, its lead producer has revealed. Jason Pace told Digital Spy that there could be more titles in the series. "I would not hazard to guess, but I would bet anything you could think of, we're probably thinking of," he said. "You know, that'd be cool if, dot dot dot. So there are all kinds of things that we'd like to do in a sequel, and we do have the luxury of still being a number of years before the events of the first Halo." He emphasised the importance of the fans to the franchise, saying: "Most important to us is that we sit down and make sure it fits canon. We would never with (more) »

- By Matthew Reynolds

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Interview: 'Halo Wars' lead producer

8 February 2009 12:00 AM, PST | Digital Spy | See recent Digital Spy - Movie News news »

The original Halo: Combat Evolved made the Xbox a household name when it launched alongside the console in 2001, changing the first-person shooter landscape forever. Halo Wars, set 20 years before the events of the original games, will attempt to create another paradigm shift, this time bringing the real-time strategy (Rts) genre to consoles. We sat down with lead producer Jason Pace to discuss the task of bringing such a PC-specific genre to the Xbox 360. What was the idea behind bringing in Ensemble, a PC developer, to develop for the Xbox 360 console? "We could have, I'm sure, have found a great Xbox developer, and have them take a whack at a real-time strategy (Rts) but that would've been very backwards. Ensemble have for many years been forwards, backwards and sideways about Rts games, and it doesn't necessarily matter that all their experience was (more) »

- By Matthew Reynolds

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3 items from 2009, Inc. takes no responsibility for the content or accuracy of the above news articles, Tweets, or blog posts. This content is published for the entertainment of our users only. The news articles, Tweets, and blog posts do not represent IMDb's opinions nor can we guarantee that the reporting therein is completely factual. Please visit the source responsible for the item in question to report any concerns you may have regarding content or accuracy.

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