Novel "The Fountain Society" (1999)
2 Print Biographies |
38 Interviews |
7 Articles |
1 Magazine Cover Photo |
6' 2" (1.88 m)
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[on the film business] It's a strange business, because once you finish a film, there's this deafening silence and you say, "I'm not working," and the phone doesn't ring. You utterly panic. It's harrowing. Everything is so short-term, so dependent on the whim of public taste and business things you have no control over, like how the economy is going, and how well your film is distributed, or what...
Developed the "evil house" premise for the computer game "Wes Craven's Principles of Fear." Although the game won About Game's Bronze Medal award for Interactive Fiction when the prototype was demonstrated at the 1997 Electronic Entertainment Expo in Atlanta, the game was never completed, due to the financial failure of the game's publisher.