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1-22 of 22
- The return of Flavin sparks a conflict between two rival gangs over who gets his ship and the bounties within. Rhade and Harper play the two sides to make money off their enmity. Meanwhile Flavin leads Dylan on a journey to help him develop as a Paradine.
- Harper has been captured by General Burma, a man who believes all technology to be evil. Dylan struggles with recovering Harper, evacuating all the remaining Seefran planets to Seefra One, a.k.a. Tarn-Vedra, and dealing with Trance. Dylan supposes that something may have happened to Trance while inside Methus-2, the artificial sun they fixed and the last place Trance seemed to be herself, and goes to investigate.
- Doyle's plagued by nightmares, and half-remembered dreams of life on-board the Andromeda. But she was never a member of the crew. One person notices her perceptions are off and realises Doyle doesn't know who she really is, and tries to get her to join with him and others of their own kind. Doyle will learn the truth of her origin, and why she feels at home on Andromeda.
- Beka, Harper, Rhade, and Doyle are searching for Vedran treasure, and they find a door behind which is a test that might lead to great wealth, Rhade and Beka are trapped within, as Harper and Doyle try to free them. Dylan goes in search of Trance, who's been trying to uncover more of her lost memories.
- Dylan deals with the residents of Seefra One who are unhappy with the number of refugees arriving on their planet. While Beka evacuates Seefra Five she detects a ship full of Nietzscheans headed towards the dying planet; however there have never been any Nietzscheans in the Seefra system with the exception of Rhade. Harper and Rhade find the refugees they were supposed to pick up from Seefra Five killed by their former general.
- Harper discovers a program built into the Seefra system that can destroy eight of the planets, likely as a defense mechanism. Dylan begins plans to evacuate the eight planets, but is interrupted by a new arrival through the Route of Ages. The rest of Trance has returned to remake Tarn-Vedra, but the mechanism designed to that is not working.
- Dylan finds Harper, he's not happy to see his former boss, having adjusted to life on Seefra. Soon he'll need Dylan to help him out of some trouble with one of his projecs.. Dylan also finds another member of his crew.
- A deadly enemy from the past returns with a plan to create an elite warrior race.
- Harper discovers a weapon in the system which is powered by a crystal, that Harper believes will be able to restore power to Andromeda. Rhade and Dylan must go undercover working for Cutter to obtain the crystal he mines, as Andromeda and Doyle argue over who controls the ship.
- Beka receives a message from Virgil Vox; a radio personality, concerning a secret from her past. She follows his instructions to an isolated location, where she impersonates a dead child, who'd be appx her age. Her "father" tells her a secret he's been guarding, and it's a now time for her to know.
- Dylan and his crew deal with the survivors on Seefra One promising them that it will soon become like Tarn-Vedra once was. Harper works on getting the "low-tech" mechanism inside the planet to work properly, while Trance explores her new powers resulting from the re-establishment of her sun. She introduces Dylan to the group that her impersonator worked for, "the Nebula," a group of stars controlling all the galaxies, also an enemy of the Abyss.
- The Earth explodes before Harper makes his visit, the Andromeda manages to save Harper from destruction and runs from a Nietzschean attack fleet coming from the ruins of the planet. Analyzing fragments of the destroyed planet, Romy finds radical isotopes, proof that the Abyss aided the Nietzscheans in the destruction of Earth. Dylan consoles Harper for his loss, then prepares for the battle against the joined Nietzschean fleet, comprised of the Drago-Kazov, Mandau, and Sabra-Jaguar fleets.
- While Harper develops a way to save the Seefra system from its impending doom, a spy has slipped on board the Andromeda. Dylan, Rhade, and Trance all feel that someone who should not be aboard is, but cannot confirm their suspicions. Things turn south when the spy attacks Beka by opening a portal to open space inside the ship.
- Rhade, Harper, and Beka each have some dealings with a stranger, who's soon murdered. They're put on trial for his death, with the guilty party to receive a death sentence.
- Dylan exits the route of ages and ends up on Seefra. The beings on Seefra have limited technology and no escape from the system. Dylan finds Rhade, who's not thrilled to see his former Captain.
- Beka has ended up on Seefra, she joins a salvage unit. The leader has found Andromeda, and wants to use it for his own agenda. But Dylan still has a claim to it. Another crew member comes forth.
- While Rhade's busy defending refugees on Seefra 5 from a local warlord, Dylan's surprised to find Hohne, the Perseid scientist who'd been thought killed whilst he helped Harper remove the Magog eggs. They attempt to recreate the device, which they feel can help to resupply the refugees, but while they rebuild the device, they receive a message from the research station near the black hole where they first tried too build the device.
- Dylan is gravely wounded in a lab accident, but wakes up in the bar with Harper telling bad jokes. He is confronted by a man who is wielding Dylan's force-lances and delivers a cryptic message. After a quick fight with Dylan, the man drops to the floor without apparent cause, but returns in the guise of Rhade to catch Dylan off guard, killing him swiftly. Dylan awakens on med-deck but finds that he has returned just after the accident and does not remember Trance.
- A bar fight spills out into the streets and a remark from Rhade aimed at Dylan drives Trance over the edge, causing her to leave the Andromeda. While she is in the underground tunnels, she befriends a sweeper, who believes she is a princess and wields a weapon that turns enemies to stone.
- A woman arrives in town seeking Dylan's aid. She tells him she was a Commonwealth scientist before it fel,l and that she's now trapped in a time loop. Dylan attempts to save her, and decipher the code which'll restore Seefra to its proper alignment.
- As Trance's sun closes on Seefra-9, Rommie is rebuilt by Doyle to help evacuate the planet.
- When the blinking sun of the Seefra system goes dark for an extended period of time, Dylan takes the opportunity to study the workings of the artifice in the hopes of finding a way of fixing the broken sun. Harper discovers a maintenance protocol built into the sun by the Vedrans which'll allow a further extended period of time to study the sun.